提交历史

作者 SHA1 备注 提交日期
  Matias N. Goldberg af900a5825 Change how device address is requested to avoid future API breakage 7 月之前
  thimenesup 3d92f406b2 Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 9 月之前
  Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support 9 月之前
  Yufeng Ying e88e30c273 Remove unused headers in servers. 8 月之前
  Thaddeus Crews b7501d219c Merge pull request #100322 from darksylinc/matias-tf-comment-fix 9 月之前
  Matias N. Goldberg a1b44ec7a7 Fix grammar / spelling in comments 9 月之前
  Thaddeus Crews 23afda44e4 Merge pull request #100257 from darksylinc/matias-minimize-leak 9 月之前
  Dario 054891de04 Implement buffer_get_data_async and texture_get_data_async. 9 月之前
  Matias N. Goldberg acf439e96d Keep processing Graphics if there are pending operations 9 月之前
  Matias N. Goldberg c77cbf096b Improvements from TheForge (see description) 9 月之前
  CrazyRoka d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 1 年之前
  Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 10 月之前
  Dario bf8ecd3a9d Give the barrier pool its own mutex to avoid a deadlock with transfer workers. 10 月之前
  Matias N. Goldberg b9a2f108fc Fix splash screen upside down on Android 10 月之前
  Thaddeus Crews 6d09a20c82 Merge pull request #97247 from thimenesup/draw_indirect_rd 10 月之前
  Clay John 748f4079e3 Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased 10 月之前
  thimenesup d36a872432 Add draw indirect to Rendering Device 11 月之前
  Matias N. Goldberg aaa0e2fddf Add Swappy & Pre-Transformed Swapchain 1 年之前
  Pedro J. Estébanez d5d509bbd6 Implement thread ownership change for RenderingDevice 10 月之前
  Dario 8c3e46b13b Move transitions of textures initialized by transfer workers to the main graphics queue. 10 月之前
  Dario 7a936e8bac Rewrite semaphore handling for transfer workers. 10 月之前
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 年之前
  Rémi Verschelde c92a6c7e27 CI: Update `clang-format` pre-commit hook to 19.1.0 11 月之前
  Alula 346cbc7f1f Add support for compiling with VS clang-cl toolset 1 年之前
  Matias N. Goldberg 59d0422dcd Disable extra memory tracking by default 1 年之前
  Matias N. Goldberg 364f916f3f Add debug utilities for Vulkan 1 年之前
  clayjohn b0e33aa00f Fail when submit or sync called on main rendering device 1 年之前
  Rémi Verschelde f2796fa06d Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 1 年之前
  bruvzg 628c81d2d9 [DisplayServer] Add method to check if window transparency is supported and enabled. 1 年之前
  Dario adabd14d08 Add support for enhanced barriers in D3D12. 1 年之前