Here is a list of all functions with links to the classes they belong to:
- r -
- raise() : BehaviorComponent
- rand() : Vector2
- randF() : RandomGeneratorBase
- randI() : RandomGeneratorBase, RandomLCG, RandomPCG, RandomR250
- RandomGeneratorBase() : RandomGeneratorBase
- RandomLCG() : RandomLCG
- RandomNumberGenerator() : RandomNumberGenerator
- RandomPCG() : RandomPCG
- RandomR250() : RandomR250
- randRangeF() : RandomGeneratorBase
- randRangeI() : RandomGeneratorBase
- RawData() : RawData
- RawDataT() : RawDataT< T >
- RayCastCallback() : SpriteBatchQuery, WorldQuery
- RaysCastCallback() : RaysCastCallback
- reactivate() : Input, Video
- read() : CodeBlock, File, GBitmap, GFont, GPalette
- Read() : PNGImage
- read() : Stream, Taml, TamlBinaryReader, TamlJSONReader, TamlXmlReader, CentralDir, EndOfCentralDir, ExtraField, FileHeader
- readAffineTransform() : BitStream
- readBits() : BitStream
- readBMFont() : GFont
- readCentralDirectory() : ZipArchive
- readClassId() : BitStream
- readComment() : SimXMLDocument
- readCompressedPoint() : BitStream
- readConnectAccept() : GameConnection, NetConnection
- readConnectRequest() : GameConnection, NetConnection
- readCussedU32() : BitStream
- readDemoStartBlock() : ConnectionProtocol, ConnectionStringTable, NetConnection
- readExtraFields() : FileHeader
- readFlag() : BitStream
- readFloat() : BitStream
- readHuffBuffer() : HuffmanProcessor
- readInt() : BitStream
- readJPEG() : GBitmap
- readLine() : FileObject, Stream, StreamObject
- readLongString() : Stream, StreamObject
- readMemory() : FileObject
- readMSBmp() : GBitmap
- readMSPalette() : GPalette
- ReadName() : TiXmlBase
- readNormalVector() : BitStream
- readObject() : SimObject, SimSet
- readPacket() : GameConnection, NetConnection
- readPNG() : GBitmap
- readRangedF32() : BitStream
- readRangedS32() : BitStream
- readRangedU32() : BitStream
- readSignedFloat() : BitStream
- readSignedInt() : BitStream
- readString() : BitStream, Stream, StreamObject
- readSTString() : Stream, StreamObject
- ReadText() : TiXmlBase
- ReadValue() : TiXmlElement
- readVector() : BitStream
- rebalance() : GuiFrameSetCtrl
- rebuildZip() : ZipArchive
- receiprocate() : Vector2
- recordBlock() : NetConnection
- RectClipper() : RectClipper
- RectD() : RectD
- RectF() : RectF
- RectI() : RectI
- recv() : Net
- redo() : GuiEditCtrl, UndoAction, UndoManager, UndoScriptAction
- reduceLoadCount() : ModuleDefinition
- ReferencedAssets() : ReferencedAssets
- refresh() : TextureHandle, TextureManager
- refreshAllAssets() : AssetManager
- refreshAsset() : AssetBase, AssetManager
- refreshCursor() : CursorManager, Input
- refreshMouseControl() : GuiCanvas
- refreshsources() : SceneObject
- refreshTree() : GuiTreeViewCtrl
- refreshWindow() : DefaultGame, GameInterface
- registerAssetPtrRefreshNotify() : AssetManager
- registerClassRep() : AbstractClassRep
- registerEditControl() : GuiInspectorField
- registerEvent() : EventManager
- registerEventCallback() : TextureManager
- registerExtension() : ResManager
- registerObject() : SimObject
- registerReference() : SimObject
- registerRefreshNotify() : AssetPtrBase
- registerSpectator() : MessageVector
- release() : Semaphore
- releaseAcquiredReferenceCount() : AssetManager
- releaseAsset() : AssetManager
- releaseSemaphore() : Semaphore
- relinkPackages() : Namespace
- relPosBattery() : GuiControl
- relPosBatteryH() : GuiControl
- relPosBatteryV() : GuiControl
- RemoteCommandEvent() : RemoteCommandEvent
- RemoteDebugger1() : RemoteDebugger1
- RemoteDebuggerBase() : RemoteDebuggerBase
- RemoteDebuggerBridge() : RemoteDebuggerBridge
- remove() : Dictionary, EventManager, ResDictionary, ReservedSocketList< T >, SceneObjectList, SimIdDictionary, SimManagerNameDictionary, SimNameDictionary, SimObjectList, SimpleHashTable< T >, SparseArray< T >, SpriteBatchQuery, StringBufferManager, TextureDictionary
- Remove() : TiXmlAttributeSet
- remove() : WorldQuery
- removeAction() : UndoManager
- removeAllListeners() : SimObject
- removeAlwaysInScope() : WorldQuery
- removeAsset() : AssetTagsManifest::AssetTag
- removeAssetPreload() : Scene
- removeAttribute() : SimXMLDocument
- RemoveAttribute() : TiXmlElement
- removeAutoPlot() : GuiGraphCtrl
- removeBehavior() : BehaviorComponent
- removeCameraMountReference() : SceneObject
- RemoveChild() : TiXmlNode
- removeCodeBlock() : RemoteDebuggerBase
- removeComponent() : SimComponent
- removeDataKey() : ParticleAssetField, ParticleAssetFieldCollection
- removeDeclaredAsset() : AssetManager
- removeDeclaredAssets() : AssetManager
- removeDependency() : ModuleDefinition
- removeDestroyNotification() : SceneObject
- removeEmitter() : ParticleAsset
- removeEntry() : ZipArchive
- removeEventManager() : EventManager
- removeExplicitCell() : ImageAsset
- removeField() : ConsoleObject
- removeFieldFilter() : SimObject
- removeFromCodeList() : CodeBlock
- removeFromInputEventPick() : SceneWindow
- removeFromMenuBar() : PopupMenu
- removeFromScene() : Scene
- removeFromSet() : SimObject
- removeFromTable() : TCPObject
- removeInputListener() : SceneWindow
- removeItem() : PopupMenu
- removeLayer() : ImageAsset
- removeListener() : ModuleManager, SimObject
- removeNode() : ActionMap, TamlCustomNode, TamlCustomNodes
- removeNotify() : SimObject
- removeObject() : GuiControl, GuiFrameSetCtrl, SceneObjectSet, SimGroup, SimSet
- removePath() : ResManager
- removePendingConnection() : NetInterface
- removeSelection() : GuiEditCtrl, GuiListBoxCtrl
- removeSprite() : SpriteBatch
- removeStable() : SceneObjectList, SimObjectList
- removeString() : NetStringTable
- removeText() : SimXMLDocument
- removeThread() : ThreadManager
- removeVariable() : Dictionary
- renameDeclaredAsset() : AssetManager
- renameField() : GuiInspectorDynamicField
- renameReferencedAsset() : AssetManager
- renameTag() : AssetTagsManifest, NameTags
- render() : GuiCursor, GuiTextEditTextBlock, ImageFrameProviderCore, SpriteBatch, SpriteBatchItem
- renderBorderedRectWithArrow() : GuiScrollCtrl
- renderButton() : GuiImageButtonCtrl, GuiWindowCtrl
- renderButtons() : GuiWindowCtrl
- renderChild() : GuiControl, GuiFrameSetCtrl
- renderChildControls() : GuiControl, GuiScrollCtrl
- renderCircleShape() : ShapeVector
- renderColorBox() : GuiColorPickerCtrl
- renderDot() : GuiParticleGraphInspector
- renderDropButton() : GuiFrameSetCtrl
- renderDropOptions() : GuiFrameSetCtrl
- renderFrame() : GuiCanvas
- renderGrid() : GuiParticleGraphInspector
- renderGui() : ImageFrameProviderCore
- renderHScrollBar() : GuiScrollCtrl
- renderIbeam() : GuiTextEditSelection
- RenderImage() : GuiSpriteCtrl
- renderInnerControl() : GuiCheckBoxCtrl, GuiRadioCtrl
- renderLabels() : GuiParticleGraphInspector
- renderLine() : GuiParticleGraphInspector
- renderLineList() : GuiControl, GuiTextEditCtrl
- renderMetricsOverlay() : SceneWindow
- renderOverlay() : BuoyancyController, GroupedSceneController, PickingSceneController, PointForceController, SceneController
- renderPoints() : GuiParticleGraphInspector
- renderPolygonShape() : ShapeVector
- RenderProxy() : RenderProxy
- RenderQuad() : BatchRender
- renderQuad() : GuiParticleGraphInspector
- renderSelector() : GuiColorPickerCtrl
- renderTab() : GuiTabBookCtrl
- renderTabs() : GuiTabBookCtrl
- renderText() : GuiControl
- renderTextLine() : GuiControl
- renderTextSection() : GuiTextEditTextBlock
- RenderTiledImage() : GuiSpriteCtrl
- renderTooltip() : GuiControl
- renderVariation() : GuiParticleGraphInspector
- renderVScrollBar() : GuiScrollCtrl
- reOrder() : BehaviorComponent, SceneObjectSet, SimSet
- ReplaceChild() : TiXmlNode
- replayDemoRecord() : NetConnection
- ReportFixture() : RaysCastCallback, SpriteBatchQuery, WorldQuery
- requiresRestart() : GameInterface
- ResDictionary() : ResDictionary
- reserve() : ReservedSocketList< T >, TiXmlString, Vector< T >
- ReservedSocketList() : ReservedSocketList< T >
- reset() : AssetDefinition, CompilerFloatTable, CompilerIdentTable, CompilerStringTable, DebugStats, Dictionary, InfiniteBitStream, JoystickInputDevice, LList< T >, RawDataT< T >, SimXMLDocument
- resetAnimationTime() : ImageFrameProviderCore
- resetBlendOptions() : SceneObject
- resetCanvas() : Video
- resetCharacterBlendColor() : TextSprite
- resetCharacterOffset() : TextSprite
- resetCharacterScale() : TextSprite
- resetCharacterSettings() : TextSprite
- resetCursorBlink() : GuiTextEditSelection
- resetDataKeys() : ParticleAssetField
- resetDebugStats() : Scene
- resetEditScene() : EditorToySceneWindow
- resetGhosting() : NetConnection
- resetNode() : TamlWriteNode
- resetProgress() : GuiProgressCtrl
- resetPropertyValueDirty() : TamlVisitor::PropertyState
- resetQuery() : WorldQueryFilter
- resetScene() : SceneWindow
- resetScroll() : GuiTextEditTextBlock
- resetSeed() : RandomGeneratorBase
- resetState() : IFactoryObjectReset, ImageFrameProviderCore, ParticleSystem::ParticleNode, SceneRenderQueue, SceneRenderRequest, SpriteBatchItem::LogicalPosition, SpriteBatchItem, TamlCustomField, TamlCustomNode, TamlCustomNodes
- resetStoredExtent() : GuiControl
- resetStoredRelPos() : GuiControl
- resetTickCameraPosition() : SceneWindow
- resetTickCameraTime() : SceneWindow
- resetTickScrollPositions() : Scroller
- resetTickSpatials() : SceneObject
- resetUpdateRegions() : GuiCanvas
- resize() : _StringTable, EditorToySceneWindow, GuiChainCtrl, GuiColorPickerCtrl, GuiControl, GuiFrameSetCtrl::Frame, GuiFrameSetCtrl, GuiGridCtrl, GuiInspector, GuiInspectorDynamicField, GuiInspectorTypeFileName, GuiMenuBarCtrl, GuiParticleGraphInspector, GuiScrollCtrl, GuiTabBookCtrl, GuiWindowCtrl, HashTable< Key, Value >, SceneWindow, ByteBuffer, Vector2d< T >, Vector< T >
- ResizeBitStream() : ResizeBitStream
- ResizeFilterStream() : ResizeFilterStream
- Resolution() : Resolution
- resolve() : ReservedSocketList< T >
- resolveGhost() : NetConnection
- resolveObjectFromGhostIndex() : NetConnection
- Resource() : Resource< T >
- ResourceInstance() : ResourceInstance
- ResourceObject() : ResourceObject
- restartInstance() : Platform
- restore() : GuiWindowCtrl
- restoreAssetTags() : AssetManager
- restoreWindow() : Platform
- resurrectManager() : TextureManager
- retrieve() : SimpleHashTable< T >, SparseArray< T >
- rewind() : StringStack, ZipTempStream
- rewindTerminate() : StringStack
- RootElement() : TiXmlDocument
- rootMiddleMouseDown() : GuiCanvas
- rootMiddleMouseDragged() : GuiCanvas
- rootMiddleMouseUp() : GuiCanvas
- rootMouseDown() : GuiCanvas
- rootMouseDragged() : GuiCanvas
- rootMouseMove() : GuiCanvas
- rootMouseUp() : GuiCanvas
- rootMouseWheelDown() : GuiCanvas
- rootMouseWheelUp() : GuiCanvas
- rootRightMouseDown() : GuiCanvas
- rootRightMouseDragged() : GuiCanvas
- rootRightMouseUp() : GuiCanvas
- rootScreenTouchDown() : GuiCanvas
- rootScreenTouchMove() : GuiCanvas
- rootScreenTouchUp() : GuiCanvas
- rotate() : Vector2
- rotateObject() : EditorToySceneWindow
- rotateTo() : SceneObject
- round() : Point2F, Vector2
- Row() : TiXmlBase
- rowOffsets() : GuiFrameSetCtrl
- rows() : GuiFrameSetCtrl
- run() : ExecuteThread, NetAsync, Thread