História revízii

Autor SHA1 Správa Dátum
  AzaezelX f633ef3a3d fill in the validated variables 7 mesiacov pred
  JeffR bf9f0ee6cd Adjusts the test behavior for when the player class tries to ray-check against PathShapes to nudge the player to a safer position. Originally it ONLY checked pathshapes, so a static over a pathshape could cause erroneous behavior. 8 mesiacov pred
  AzaezelX 7b393b668b handle pathshapes comming in from above players more gracefully 9 mesiacov pred
  AzaezelX b5e1b32064 roll back player animation picking 1 rok pred
  AzaezelX 7ac714606f proper formulation 1 rok pred
  AzaezelX 61978fa4da pickanimation filter fix, with docs 1 rok pred
  Areloch af7b5cdb34 * Improved logic to better handle the callback kickoff for actionAnimations happening 1 rok pred
  AzaezelX e5a7c73bbe remove arbitrary impact sound spam 1 rok pred
  AzaezelX aa02e48c8d add safeties for enum math across define boundaries 2 rokov pred
  AzaezelX 1fb4f57f6e adress #96 2 rokov pred
  AzaezelX c4ae6258cc sound safeties and future notes 2 rokov pred
  AzaezelX 15f7f04bee standardize soundasset preloading for datablocks 2 rokov pred
  AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values 2 rokov pred
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent 2 rokov pred
  AzaezelX f07c8745b2 inspector cleanups 2 rokov pred
  AzaezelX 8821f62b0c misc fixes 2 rokov pred
  AzaezelX 77ef842670 particle emission safeties 3 rokov pred
  AzaezelX bba3b1a8d6 proper player head rot clamp 3 rokov pred
  AzaezelX c3eb5e028b constrain player mRot.z reguardless of translation 3 rokov pred
  AzaezelX f0d919e859 sound asset conversions - materials 4 rokov pred
  AzaezelX 9217c62446 sound followups 4 rokov pred
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 rokov pred
  AzaezelX 19eb3c42f0 more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling 4 rokov pred
  AzaezelX d3693bef8d shifted playerdata down to the Long Lists block. fix player enum ref source side 4 rokov pred
  marauder2k7 d700ea4878 Committing player separately. 4 rokov pred
  Areloch 426f5974da Corrected ShapeAsset array initpersist macro to assign arraySize 4 rokov pred
  Areloch 3e131f5b8e Added changes missed via merge failures. 4 rokov pred
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 rokov pred
  Brian Roberts d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp 5 rokov pred
  AzaezelX 33f17ea759 pathshape gravity suppression injection 5 rokov pred