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AzaezelX 00ee42e2a8 fix directx rendertarget crash 1 сар өмнө
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D3D11 00ee42e2a8 fix directx rendertarget crash 1 сар өмнө
Null ce4d861658 Test PR for generating cubemap mips 1 жил өмнө
bitmap ea751eb62f Update bitmapSTB.cpp 4 сар өмнө
gl 8d38fa0bc4 gl side mip sanity clamps 1 сар өмнө
sim 73ad92b757 review notes from Az 6 сар өмнө
util edd1e0a270 Removes Direct3D9 functionality. 8 жил өмнө
video a58f98167f handle missing virtual destructors 1 жил өмнө
gFont.cpp d87199f5da Final Cleanup 1 жил өмнө
gFont.h b9c207765e uninitialized variables-gfx 5 жил өмнө
gfxAPI.cpp 75625dc679 Reverse depth & 32F buffer format 2 жил өмнө
gfxAPI.h 5a933c00d3 Removed old fixed function code from GFX. 4 жил өмнө
gfxAdapter.h b9c207765e uninitialized variables-gfx 5 жил өмнө
gfxCardProfile.cpp 89b0c7f73b Console Refactor 2 жил өмнө
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxCubemap.cpp f288ffccba cubemap baking fix 9 сар өмнө
gfxCubemap.h ce4d861658 Test PR for generating cubemap mips 1 жил өмнө
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxDevice.cpp 2e15018ad3 minor followup to #1494 3 сар өмнө
gfxDevice.h cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 жил өмнө
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxDrawUtil.cpp b9193072c1 fix for draw cone and draw cylinder 1 сар өмнө
gfxDrawUtil.h 29a9bd7917 ground work before gui 8 сар өмнө
gfxEnums.h e6c653c441 warnings cleanup 1 жил өмнө
gfxFence.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxFence.h efbe5e90f5 virtuals removed 1 жил өмнө
gfxFontRenderBatcher.cpp 5a933c00d3 Removed old fixed function code from GFX. 4 жил өмнө
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxFormatUtils.cpp 75625dc679 Reverse depth & 32F buffer format 2 жил өмнө
gfxFormatUtils.h b9c207765e uninitialized variables-gfx 5 жил өмнө
gfxInit.cpp 38b81eb804 Adds a logical check for when we try and check for found adapters, so if we're defined to use a Null device, we can skip looking around 2 жил өмнө
gfxInit.h 212ac36cc1 Tidy up indentation in openvr changes 9 жил өмнө
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxOcclusionQuery.h efbe5e90f5 virtuals removed 1 жил өмнө
gfxPrimitiveBuffer.cpp 28d303c5ea Added immutable vertex and index buffers. 9 жил өмнө
gfxPrimitiveBuffer.h efbe5e90f5 virtuals removed 1 жил өмнө
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxResource.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxShader.cpp 808e2f4200 Groundwork for other shaders 1 жил өмнө
gfxShader.h 888332a85c rest of the implementation 1 жил өмнө
gfxStateBlock.cpp 63b2aba467 Apply suggestions from code review 2 жил өмнө
gfxStateBlock.h 01ffdae89a GFXStateBlockDesc memory leak fix. 3 сар өмнө
gfxStringEnumTranslate.cpp 75625dc679 Reverse depth & 32F buffer format 2 жил өмнө
gfxStringEnumTranslate.h 5a933c00d3 Removed old fixed function code from GFX. 4 жил өмнө
gfxStructs.cpp bab3d9d5f3 Fix for bug in GFXVideoMode::parseFromString() 7 жил өмнө
gfxStructs.h 5a933c00d3 Removed old fixed function code from GFX. 4 жил өмнө
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxTarget.h efbe5e90f5 virtuals removed 1 жил өмнө
gfxTextureArray.cpp cdf3b6cf79 kill console spam 3 жил өмнө
gfxTextureArray.h efbe5e90f5 virtuals removed 1 жил өмнө
gfxTextureHandle.cpp 37f28dfbd7 cleanup strays 4 сар өмнө
gfxTextureHandle.h 45d304ee31 Fixes the backend logic for setting/creating 3DTextures in D3D11 5 жил өмнө
gfxTextureManager.cpp 00ee42e2a8 fix directx rendertarget crash 1 сар өмнө
gfxTextureManager.h 516df48354 adds a built in detail map generator 7 сар өмнө
gfxTextureObject.cpp aebd497fd6 make sure device and texture manager are still around when making a deletion request of them 3 сар өмнө
gfxTextureObject.h efbe5e90f5 virtuals removed 1 жил өмнө
gfxTextureProfile.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxTextureProfile.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxVertexBuffer.h efbe5e90f5 virtuals removed 1 жил өмнө
gfxVertexColor.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxVertexColor.h 4e984cfd40 from @rextimmy - linearcolor set and = operators 6 жил өмнө
gfxVertexFormat.cpp b9c207765e uninitialized variables-gfx 5 жил өмнө
gfxVertexFormat.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 жил өмнө
gfxVertexTypes.cpp d82e8dbec4 clean up (some) shader variation redundencies 6 сар өмнө
gfxVertexTypes.h d82e8dbec4 clean up (some) shader variation redundencies 6 сар өмнө
primBuilder.cpp 5a933c00d3 Removed old fixed function code from GFX. 4 жил өмнө
primBuilder.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
screenshot.cpp d87199f5da Final Cleanup 1 жил өмнө
screenshot.h 055ca0ae00 use screenshot for eye dropper 8 сар өмнө