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forcedMaterialMeshMgr.cpp
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7c3bd49615
Adds ability to adjust padding to guiTextListCtrl's rows
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6 vuotta sitten |
forcedMaterialMeshMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
renderBinManager.cpp
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afa52850c3
Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork
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6 vuotta sitten |
renderBinManager.h
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b19a4b22c8
Implementation of reflection and skylight probes.
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6 vuotta sitten |
renderDeferredMgr.cpp
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04f4a5fcf4
dedicated server nulltexturemanager work
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2 vuotta sitten |
renderDeferredMgr.h
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9e65e940d0
lighting single buffer
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6 vuotta sitten |
renderFormatChanger.cpp
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 vuotta sitten |
renderFormatChanger.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
renderGlowMgr.cpp
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529558f671
Initial implementation of Custom Shader Features
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6 vuotta sitten |
renderGlowMgr.h
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30a8401d14
Add support for rendering particles to the glow buffer
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10 vuotta sitten |
renderImposterMgr.cpp
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 vuotta sitten |
renderImposterMgr.h
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ec3806bb0a
Catches the remaining prepass to deferred changes on the engine side.
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8 vuotta sitten |
renderMeshMgr.cpp
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529558f671
Initial implementation of Custom Shader Features
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6 vuotta sitten |
renderMeshMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
renderObjectMgr.cpp
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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8 vuotta sitten |
renderObjectMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
renderOcclusionMgr.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
renderOcclusionMgr.h
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364dd3634d
Remove dead code that contains a delete of an uninitialized pointer
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10 vuotta sitten |
renderParticleMgr.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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4 vuotta sitten |
renderParticleMgr.h
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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8 vuotta sitten |
renderPassManager.cpp
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 vuotta sitten |
renderPassManager.h
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6ade6f08ce
Updated Assimp
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5 vuotta sitten |
renderPassStateToken.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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3 vuotta sitten |
renderPassStateToken.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
renderProbeMgr.cpp
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d23ee397e6
adds wetness
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2 vuotta sitten |
renderProbeMgr.h
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d23ee397e6
adds wetness
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2 vuotta sitten |
renderTerrainMgr.cpp
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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8 vuotta sitten |
renderTerrainMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
renderTexTargetBinManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
renderTexTargetBinManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
renderTranslucentMgr.cpp
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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3 vuotta sitten |
renderTranslucentMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |