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@@ -26,1639 +26,1639 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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-#include "shape_sw.h"
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-#include "geometry.h"
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-#include "sort.h"
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-#include "quick_hull.h"
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-#define _POINT_SNAP 0.001953125
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-#define _EDGE_IS_VALID_SUPPORT_TRESHOLD 0.0002
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-#define _FACE_IS_VALID_SUPPORT_TRESHOLD 0.9998
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-
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-
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-void ShapeSW::configure(const AABB& p_aabb) {
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- aabb=p_aabb;
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- configured=true;
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- for (Map<ShapeOwnerSW*,int>::Element *E=owners.front();E;E=E->next()) {
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- ShapeOwnerSW* co=(ShapeOwnerSW*)E->key();
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- co->_shape_changed();
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- }
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-}
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-
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-
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-Vector3 ShapeSW::get_support(const Vector3& p_normal) const {
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-
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- Vector3 res;
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- int amnt;
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- get_supports(p_normal,1,&res,amnt);
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- return res;
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-}
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-
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-void ShapeSW::add_owner(ShapeOwnerSW *p_owner) {
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-
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- Map<ShapeOwnerSW*,int>::Element *E=owners.find(p_owner);
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- if (E) {
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- E->get()++;
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- } else {
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- owners[p_owner]=1;
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- }
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-}
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-
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-void ShapeSW::remove_owner(ShapeOwnerSW *p_owner){
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-
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- Map<ShapeOwnerSW*,int>::Element *E=owners.find(p_owner);
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- ERR_FAIL_COND(!E);
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- E->get()--;
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- if (E->get()==0) {
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- owners.erase(E);
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- }
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-
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-}
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-
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-bool ShapeSW::is_owner(ShapeOwnerSW *p_owner) const{
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-
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- return owners.has(p_owner);
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-
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-}
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-
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-const Map<ShapeOwnerSW*,int>& ShapeSW::get_owners() const{
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- return owners;
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-}
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-
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-
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-ShapeSW::ShapeSW() {
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-
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- custom_bias=0;
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- configured=false;
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-}
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-
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-
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-ShapeSW::~ShapeSW() {
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-
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- ERR_FAIL_COND(owners.size());
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-}
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-
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-
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-
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-Plane PlaneShapeSW::get_plane() const {
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-
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- return plane;
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-}
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-
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-void PlaneShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
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-
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- // gibberish, a plane is infinity
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- r_min=-1e7;
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- r_max=1e7;
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-}
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-
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-Vector3 PlaneShapeSW::get_support(const Vector3& p_normal) const {
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-
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- return p_normal*1e15;
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-}
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-
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-
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-bool PlaneShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
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-
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- bool inters=plane.intersects_segment(p_begin,p_end,&r_result);
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- if(inters)
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- r_normal=plane.normal;
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- return inters;
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-}
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-
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-Vector3 PlaneShapeSW::get_moment_of_inertia(float p_mass) const {
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-
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- return Vector3(); //wtf
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-}
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-
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-void PlaneShapeSW::_setup(const Plane& p_plane) {
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-
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- plane=p_plane;
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- configure(AABB(Vector3(-1e4,-1e4,-1e4),Vector3(1e4*2,1e4*2,1e4*2)));
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-}
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-
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-void PlaneShapeSW::set_data(const Variant& p_data) {
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-
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- _setup(p_data);
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-
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-}
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-
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-Variant PlaneShapeSW::get_data() const {
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-
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- return plane;
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-}
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-
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-PlaneShapeSW::PlaneShapeSW() {
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-
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-
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-}
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-
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-//
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-
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-float RayShapeSW::get_length() const {
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-
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- return length;
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-}
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-
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-void RayShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
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-
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- // don't think this will be even used
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- r_min=0;
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- r_max=1;
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-}
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-
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-Vector3 RayShapeSW::get_support(const Vector3& p_normal) const {
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-
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- if (p_normal.z>0)
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- return Vector3(0,0,length);
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- else
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- return Vector3(0,0,0);
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-}
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-
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-void RayShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
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-
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- if (Math::abs(p_normal.z) < _EDGE_IS_VALID_SUPPORT_TRESHOLD) {
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-
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- r_amount=2;
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- r_supports[0]=Vector3(0,0,0);
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- r_supports[1]=Vector3(0,0,length);
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- } if (p_normal.z>0) {
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- r_amount=1;
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- *r_supports=Vector3(0,0,length);
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- } else {
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- r_amount=1;
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- *r_supports=Vector3(0,0,0);
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- }
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-}
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-
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-
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-bool RayShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
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-
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- return false; //simply not possible
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-}
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-
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-Vector3 RayShapeSW::get_moment_of_inertia(float p_mass) const {
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-
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- return Vector3();
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-}
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-
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-void RayShapeSW::_setup(float p_length) {
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-
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- length=p_length;
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- configure(AABB(Vector3(0,0,0),Vector3(0.1,0.1,length)));
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-}
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-
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-void RayShapeSW::set_data(const Variant& p_data) {
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-
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- _setup(p_data);
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-
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-}
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-
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-Variant RayShapeSW::get_data() const {
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-
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- return length;
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-}
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-
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-RayShapeSW::RayShapeSW() {
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-
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- length=1;
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-}
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-
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-
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-
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-/********** SPHERE *************/
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-
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-real_t SphereShapeSW::get_radius() const {
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-
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- return radius;
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-}
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-
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-void SphereShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
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-
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- float d = p_normal.dot( p_transform.origin );
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-
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- // figure out scale at point
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- Vector3 local_normal = p_transform.basis.xform_inv(p_normal);
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- float scale = local_normal.length();
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-
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- r_min = d - (radius) * scale;
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- r_max = d + (radius) * scale;
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-
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-}
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-
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-Vector3 SphereShapeSW::get_support(const Vector3& p_normal) const {
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-
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- return p_normal*radius;
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-}
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-
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-void SphereShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
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-
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- *r_supports=p_normal*radius;
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- r_amount=1;
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-}
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-
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-bool SphereShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
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-
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- return Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(),radius,&r_result,&r_normal);
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-}
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-
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-Vector3 SphereShapeSW::get_moment_of_inertia(float p_mass) const {
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-
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- float s = 0.4 * p_mass * radius * radius;
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- return Vector3(s,s,s);
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-}
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-
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-void SphereShapeSW::_setup(real_t p_radius) {
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-
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-
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- radius=p_radius;
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- configure(AABB( Vector3(-radius,-radius,-radius), Vector3(radius*2.0,radius*2.0,radius*2.0)));
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-
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-}
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-
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-void SphereShapeSW::set_data(const Variant& p_data) {
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-
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- _setup(p_data);
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-}
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-
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-Variant SphereShapeSW::get_data() const {
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-
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- return radius;
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-}
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-
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-SphereShapeSW::SphereShapeSW() {
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-
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- radius=0;
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-}
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-
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-
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-/********** BOX *************/
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-
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-
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-void BoxShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
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-
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- // no matter the angle, the box is mirrored anyway
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- Vector3 local_normal=p_transform.basis.xform_inv(p_normal);
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-
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- float length = local_normal.abs().dot(half_extents);
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- float distance = p_normal.dot( p_transform.origin );
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-
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- r_min = distance - length;
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- r_max = distance + length;
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-
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-
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-}
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-
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-Vector3 BoxShapeSW::get_support(const Vector3& p_normal) const {
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-
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-
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- Vector3 point(
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- (p_normal.x<0) ? -half_extents.x : half_extents.x,
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- (p_normal.y<0) ? -half_extents.y : half_extents.y,
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- (p_normal.z<0) ? -half_extents.z : half_extents.z
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- );
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-
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- return point;
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-}
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-
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-void BoxShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
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-
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- static const int next[3]={1,2,0};
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- static const int next2[3]={2,0,1};
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-
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- for (int i=0;i<3;i++) {
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-
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- Vector3 axis;
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- axis[i]=1.0;
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- float dot = p_normal.dot( axis );
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- if ( Math::abs( dot ) > _FACE_IS_VALID_SUPPORT_TRESHOLD ) {
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-
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- //Vector3 axis_b;
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-
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- bool neg = dot<0;
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- r_amount = 4;
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-
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- Vector3 point;
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- point[i]=half_extents[i];
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-
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- int i_n=next[i];
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- int i_n2=next2[i];
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-
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- static const float sign[4][2]={
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-
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- {-1.0, 1.0},
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- { 1.0, 1.0},
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- { 1.0,-1.0},
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- {-1.0,-1.0},
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- };
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-
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- for (int j=0;j<4;j++) {
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-
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- point[i_n]=sign[j][0]*half_extents[i_n];
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- point[i_n2]=sign[j][1]*half_extents[i_n2];
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- r_supports[j]=neg?-point:point;
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-
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- }
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-
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- if (neg) {
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- SWAP( r_supports[1], r_supports[2] );
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- SWAP( r_supports[0], r_supports[3] );
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- }
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-
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- return;
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- }
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-
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- r_amount=0;
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-
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- }
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-
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- for (int i=0;i<3;i++) {
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-
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- Vector3 axis;
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- axis[i]=1.0;
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-
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- if (Math::abs(p_normal.dot(axis))<_EDGE_IS_VALID_SUPPORT_TRESHOLD) {
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-
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- r_amount= 2;
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-
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- int i_n=next[i];
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- int i_n2=next2[i];
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-
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- Vector3 point=half_extents;
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-
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- if (p_normal[i_n]<0) {
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- point[i_n]=-point[i_n];
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- }
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- if (p_normal[i_n2]<0) {
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- point[i_n2]=-point[i_n2];
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- }
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-
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- r_supports[0] = point;
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- point[i]=-point[i];
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- r_supports[1] = point;
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- return;
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- }
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- }
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- /* USE POINT */
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-
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- Vector3 point(
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- (p_normal.x<0) ? -half_extents.x : half_extents.x,
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- (p_normal.y<0) ? -half_extents.y : half_extents.y,
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- (p_normal.z<0) ? -half_extents.z : half_extents.z
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- );
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-
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- r_amount=1;
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- r_supports[0]=point;
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-}
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-
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-bool BoxShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
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-
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- AABB aabb(-half_extents,half_extents*2.0);
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-
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- return aabb.intersects_segment(p_begin,p_end,&r_result,&r_normal);
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-
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-}
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-
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-Vector3 BoxShapeSW::get_moment_of_inertia(float p_mass) const {
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-
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- float lx=half_extents.x;
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- float ly=half_extents.y;
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- float lz=half_extents.z;
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-
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- return Vector3( (p_mass/3.0) * (ly*ly + lz*lz), (p_mass/3.0) * (lx*lx + lz*lz), (p_mass/3.0) * (lx*lx + ly*ly) );
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-
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-}
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-
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-void BoxShapeSW::_setup(const Vector3& p_half_extents) {
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-
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- half_extents=p_half_extents.abs();
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-
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- configure(AABB(-half_extents,half_extents*2));
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-
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-
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-}
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-
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-void BoxShapeSW::set_data(const Variant& p_data) {
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-
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-
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- _setup(p_data);
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-}
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-
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-Variant BoxShapeSW::get_data() const {
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-
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- return half_extents;
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-}
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-
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-BoxShapeSW::BoxShapeSW() {
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-
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-
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-}
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-
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-
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-/********** CAPSULE *************/
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-
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-
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|
-void CapsuleShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
-
|
|
|
- Vector3 n=p_transform.basis.xform_inv(p_normal).normalized();
|
|
|
- float h = (n.z > 0) ? height : -height;
|
|
|
-
|
|
|
- n *= radius;
|
|
|
- n.z += h * 0.5;
|
|
|
-
|
|
|
- r_max=p_normal.dot(p_transform.xform(n));
|
|
|
- r_min=p_normal.dot(p_transform.xform(-n));
|
|
|
- return;
|
|
|
-
|
|
|
- n = p_transform.basis.xform(n);
|
|
|
-
|
|
|
- float distance = p_normal.dot( p_transform.origin );
|
|
|
- float length = Math::abs(p_normal.dot(n));
|
|
|
- r_min = distance - length;
|
|
|
- r_max = distance + length;
|
|
|
-
|
|
|
- ERR_FAIL_COND( r_max < r_min );
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-Vector3 CapsuleShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
-
|
|
|
- Vector3 n=p_normal;
|
|
|
-
|
|
|
- float h = (n.z > 0) ? height : -height;
|
|
|
-
|
|
|
- n*=radius;
|
|
|
- n.z += h*0.5;
|
|
|
- return n;
|
|
|
-}
|
|
|
-
|
|
|
-void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
|
|
|
-
|
|
|
-
|
|
|
- Vector3 n=p_normal;
|
|
|
-
|
|
|
- float d = n.z;
|
|
|
-
|
|
|
- if (Math::abs( d )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) {
|
|
|
-
|
|
|
- // make it flat
|
|
|
- n.z=0.0;
|
|
|
- n.normalize();
|
|
|
- n*=radius;
|
|
|
-
|
|
|
- r_amount=2;
|
|
|
- r_supports[0]=n;
|
|
|
- r_supports[0].z+=height*0.5;
|
|
|
- r_supports[1]=n;
|
|
|
- r_supports[1].z-=height*0.5;
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- float h = (d > 0) ? height : -height;
|
|
|
-
|
|
|
- n*=radius;
|
|
|
- n.z += h*0.5;
|
|
|
- r_amount=1;
|
|
|
- *r_supports=n;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
-
|
|
|
- Vector3 norm=(p_end-p_begin).normalized();
|
|
|
- float min_d=1e20;
|
|
|
-
|
|
|
-
|
|
|
- Vector3 res,n;
|
|
|
- bool collision=false;
|
|
|
-
|
|
|
- Vector3 auxres,auxn;
|
|
|
- bool collided;
|
|
|
-
|
|
|
- // test against cylinder and spheres :-|
|
|
|
-
|
|
|
- collided = Geometry::segment_intersects_cylinder(p_begin,p_end,height,radius,&auxres,&auxn);
|
|
|
-
|
|
|
- if (collided) {
|
|
|
- float d=norm.dot(auxres);
|
|
|
- if (d<min_d) {
|
|
|
- min_d=d;
|
|
|
- res=auxres;
|
|
|
- n=auxn;
|
|
|
- collision=true;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*0.5),radius,&auxres,&auxn);
|
|
|
-
|
|
|
- if (collided) {
|
|
|
- float d=norm.dot(auxres);
|
|
|
- if (d<min_d) {
|
|
|
- min_d=d;
|
|
|
- res=auxres;
|
|
|
- n=auxn;
|
|
|
- collision=true;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*-0.5),radius,&auxres,&auxn);
|
|
|
-
|
|
|
- if (collided) {
|
|
|
- float d=norm.dot(auxres);
|
|
|
-
|
|
|
- if (d<min_d) {
|
|
|
- min_d=d;
|
|
|
- res=auxres;
|
|
|
- n=auxn;
|
|
|
- collision=true;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- if (collision) {
|
|
|
-
|
|
|
- r_result=res;
|
|
|
- r_normal=n;
|
|
|
- }
|
|
|
- return collision;
|
|
|
-}
|
|
|
-
|
|
|
-Vector3 CapsuleShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
-
|
|
|
- // use crappy AABB approximation
|
|
|
- Vector3 extents=get_aabb().size*0.5;
|
|
|
-
|
|
|
- return Vector3(
|
|
|
- (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z),
|
|
|
- (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z),
|
|
|
- (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y)
|
|
|
- );
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-void CapsuleShapeSW::_setup(real_t p_height,real_t p_radius) {
|
|
|
-
|
|
|
- height=p_height;
|
|
|
- radius=p_radius;
|
|
|
- configure(AABB(Vector3(-radius,-radius,-height*0.5-radius),Vector3(radius*2,radius*2,height+radius*2.0)));
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-void CapsuleShapeSW::set_data(const Variant& p_data) {
|
|
|
-
|
|
|
- Dictionary d = p_data;
|
|
|
- ERR_FAIL_COND(!d.has("radius"));
|
|
|
- ERR_FAIL_COND(!d.has("height"));
|
|
|
- _setup(d["height"],d["radius"]);
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-Variant CapsuleShapeSW::get_data() const {
|
|
|
-
|
|
|
- Dictionary d;
|
|
|
- d["radius"]=radius;
|
|
|
- d["height"]=height;
|
|
|
- return d;
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-CapsuleShapeSW::CapsuleShapeSW() {
|
|
|
-
|
|
|
- height=radius=0;
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-/********** CONVEX POLYGON *************/
|
|
|
-
|
|
|
-
|
|
|
-void ConvexPolygonShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
-
|
|
|
-
|
|
|
- int vertex_count=mesh.vertices.size();
|
|
|
- if (vertex_count==0)
|
|
|
- return;
|
|
|
-
|
|
|
- const Vector3 *vrts=&mesh.vertices[0];
|
|
|
-
|
|
|
- for (int i=0;i<vertex_count;i++) {
|
|
|
-
|
|
|
- float d=p_normal.dot( p_transform.xform( vrts[i] ) );
|
|
|
-
|
|
|
- if (i==0 || d > r_max)
|
|
|
- r_max=d;
|
|
|
- if (i==0 || d < r_min)
|
|
|
- r_min=d;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-Vector3 ConvexPolygonShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
-
|
|
|
- Vector3 n=p_normal;
|
|
|
-
|
|
|
- int vert_support_idx=-1;
|
|
|
- float support_max;
|
|
|
-
|
|
|
- int vertex_count=mesh.vertices.size();
|
|
|
- if (vertex_count==0)
|
|
|
- return Vector3();
|
|
|
-
|
|
|
- const Vector3 *vrts=&mesh.vertices[0];
|
|
|
-
|
|
|
- for (int i=0;i<vertex_count;i++) {
|
|
|
-
|
|
|
- float d=n.dot(vrts[i]);
|
|
|
-
|
|
|
- if (i==0 || d > support_max) {
|
|
|
- support_max=d;
|
|
|
- vert_support_idx=i;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return vrts[vert_support_idx];
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-void ConvexPolygonShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
|
|
|
-
|
|
|
- const Geometry::MeshData::Face *faces = mesh.faces.ptr();
|
|
|
- int fc = mesh.faces.size();
|
|
|
-
|
|
|
- const Geometry::MeshData::Edge *edges = mesh.edges.ptr();
|
|
|
- int ec = mesh.edges.size();
|
|
|
-
|
|
|
- const Vector3 *vertices = mesh.vertices.ptr();
|
|
|
- int vc = mesh.vertices.size();
|
|
|
-
|
|
|
- //find vertex first
|
|
|
- real_t max;
|
|
|
- int vtx;
|
|
|
-
|
|
|
- for (int i=0;i<vc;i++) {
|
|
|
-
|
|
|
- float d=p_normal.dot(vertices[i]);
|
|
|
-
|
|
|
- if (i==0 || d > max) {
|
|
|
- max=d;
|
|
|
- vtx=i;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
-
|
|
|
- for(int i=0;i<fc;i++) {
|
|
|
-
|
|
|
- if (faces[i].plane.normal.dot(p_normal)>_FACE_IS_VALID_SUPPORT_TRESHOLD) {
|
|
|
-
|
|
|
- int ic = faces[i].indices.size();
|
|
|
- const int *ind=faces[i].indices.ptr();
|
|
|
-
|
|
|
- bool valid=false;
|
|
|
- for(int j=0;j<ic;j++) {
|
|
|
- if (ind[j]==vtx) {
|
|
|
- valid=true;
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- if (!valid)
|
|
|
- continue;
|
|
|
-
|
|
|
- int m = MIN(p_max,ic);
|
|
|
- for(int j=0;j<m;j++) {
|
|
|
-
|
|
|
- r_supports[j]=vertices[ind[j]];
|
|
|
- }
|
|
|
- r_amount=m;
|
|
|
- return;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- for(int i=0;i<ec;i++) {
|
|
|
-
|
|
|
-
|
|
|
- float dot=(vertices[edges[i].a]-vertices[edges[i].b]).normalized().dot(p_normal);
|
|
|
- dot=ABS(dot);
|
|
|
- if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD && (edges[i].a==vtx || edges[i].b==vtx)) {
|
|
|
-
|
|
|
- r_amount=2;
|
|
|
- r_supports[0]=vertices[edges[i].a];
|
|
|
- r_supports[1]=vertices[edges[i].b];
|
|
|
- return;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
-
|
|
|
- r_supports[0]=vertices[vtx];
|
|
|
- r_amount=1;
|
|
|
-}
|
|
|
-
|
|
|
-bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
- const Geometry::MeshData::Face *faces = mesh.faces.ptr();
|
|
|
- int fc = mesh.faces.size();
|
|
|
-
|
|
|
- const Vector3 *vertices = mesh.vertices.ptr();
|
|
|
- int vc = mesh.vertices.size();
|
|
|
-
|
|
|
- Vector3 n = p_end-p_begin;
|
|
|
- float min = 1e20;
|
|
|
- bool col=false;
|
|
|
-
|
|
|
- for(int i=0;i<fc;i++) {
|
|
|
-
|
|
|
- if (faces[i].plane.normal.dot(n) > 0)
|
|
|
- continue; //opposing face
|
|
|
-
|
|
|
- int ic = faces[i].indices.size();
|
|
|
- const int *ind=faces[i].indices.ptr();
|
|
|
-
|
|
|
- for(int j=1;j<ic-1;j++) {
|
|
|
-
|
|
|
- Face3 f(vertices[ind[0]],vertices[ind[i]],vertices[ind[i+1]]);
|
|
|
- Vector3 result;
|
|
|
- if (f.intersects_segment(p_begin,p_end,&result)) {
|
|
|
- float d = n.dot(result);
|
|
|
- if (d<min) {
|
|
|
- min=d;
|
|
|
- r_result=result;
|
|
|
- r_normal=faces[i].plane.normal;
|
|
|
- col=true;
|
|
|
- }
|
|
|
-
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return col;
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
-
|
|
|
- // use crappy AABB approximation
|
|
|
- Vector3 extents=get_aabb().size*0.5;
|
|
|
-
|
|
|
- return Vector3(
|
|
|
- (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z),
|
|
|
- (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z),
|
|
|
- (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y)
|
|
|
- );
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-void ConvexPolygonShapeSW::_setup(const Vector<Vector3>& p_vertices) {
|
|
|
-
|
|
|
- Error err = QuickHull::build(p_vertices,mesh);
|
|
|
- AABB _aabb;
|
|
|
-
|
|
|
- for(int i=0;i<mesh.vertices.size();i++) {
|
|
|
-
|
|
|
- if (i==0)
|
|
|
- _aabb.pos=mesh.vertices[i];
|
|
|
- else
|
|
|
- _aabb.expand_to(mesh.vertices[i]);
|
|
|
- }
|
|
|
-
|
|
|
- configure(_aabb);
|
|
|
-
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-void ConvexPolygonShapeSW::set_data(const Variant& p_data) {
|
|
|
-
|
|
|
- _setup(p_data);
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-Variant ConvexPolygonShapeSW::get_data() const {
|
|
|
-
|
|
|
- return mesh.vertices;
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-ConvexPolygonShapeSW::ConvexPolygonShapeSW() {
|
|
|
-
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-/********** FACE POLYGON *************/
|
|
|
-
|
|
|
-
|
|
|
-void FaceShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
-
|
|
|
- for (int i=0;i<3;i++) {
|
|
|
-
|
|
|
- Vector3 v=p_transform.xform(vertex[i]);
|
|
|
- float d=p_normal.dot(v);
|
|
|
-
|
|
|
- if (i==0 || d > r_max)
|
|
|
- r_max=d;
|
|
|
-
|
|
|
- if (i==0 || d < r_min)
|
|
|
- r_min=d;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-Vector3 FaceShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
-
|
|
|
-
|
|
|
- Vector3 n=p_normal;
|
|
|
-
|
|
|
- int vert_support_idx=-1;
|
|
|
- float support_max;
|
|
|
-
|
|
|
- for (int i=0;i<3;i++) {
|
|
|
-
|
|
|
- //float d=n.dot(vertex[i]);
|
|
|
- float d=p_normal.dot(vertex[i]);
|
|
|
-
|
|
|
- if (i==0 || d > support_max) {
|
|
|
- support_max=d;
|
|
|
- vert_support_idx=i;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return vertex[vert_support_idx];
|
|
|
-}
|
|
|
-
|
|
|
-void FaceShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
|
|
|
-
|
|
|
- Vector3 n=p_normal;
|
|
|
-
|
|
|
- /** TEST FACE AS SUPPORT **/
|
|
|
- if (normal.dot(n) > _FACE_IS_VALID_SUPPORT_TRESHOLD) {
|
|
|
-
|
|
|
- r_amount=3;
|
|
|
- for (int i=0;i<3;i++) {
|
|
|
-
|
|
|
- r_supports[i]=vertex[i];
|
|
|
- }
|
|
|
- return;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- /** FIND SUPPORT VERTEX **/
|
|
|
-
|
|
|
- int vert_support_idx=-1;
|
|
|
- float support_max;
|
|
|
-
|
|
|
- for (int i=0;i<3;i++) {
|
|
|
-
|
|
|
- float d=n.dot(vertex[i]);
|
|
|
-
|
|
|
- if (i==0 || d > support_max) {
|
|
|
- support_max=d;
|
|
|
- vert_support_idx=i;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /** TEST EDGES AS SUPPORT **/
|
|
|
-
|
|
|
- for (int i=0;i<3;i++) {
|
|
|
-
|
|
|
- int nx=(i+1)%3;
|
|
|
- //if (i!=vert_support_idx && nx!=vert_support_idx)
|
|
|
- // continue;
|
|
|
-
|
|
|
- // check if edge is valid as a support
|
|
|
- float dot=(vertex[i]-vertex[nx]).normalized().dot(n);
|
|
|
- dot=ABS(dot);
|
|
|
- if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD) {
|
|
|
-
|
|
|
- r_amount=2;
|
|
|
- r_supports[0]=vertex[i];
|
|
|
- r_supports[1]=vertex[nx];
|
|
|
- return;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- r_amount=1;
|
|
|
- r_supports[0]=vertex[vert_support_idx];
|
|
|
-}
|
|
|
-
|
|
|
-bool FaceShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
-
|
|
|
-
|
|
|
- bool c=Geometry::segment_intersects_triangle(p_begin,p_end,vertex[0],vertex[1],vertex[2],&r_result);
|
|
|
- if (c)
|
|
|
- r_normal=Plane(vertex[0],vertex[1],vertex[2]).normal;
|
|
|
-
|
|
|
- return c;
|
|
|
-}
|
|
|
-
|
|
|
-Vector3 FaceShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
-
|
|
|
- return Vector3(); // Sorry, but i don't think anyone cares, FaceShape!
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-FaceShapeSW::FaceShapeSW() {
|
|
|
-
|
|
|
- configure(AABB());
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-DVector<Vector3> ConcavePolygonShapeSW::get_faces() const {
|
|
|
-
|
|
|
-
|
|
|
- DVector<Vector3> rfaces;
|
|
|
- rfaces.resize(faces.size()*3);
|
|
|
-
|
|
|
- for(int i=0;i<faces.size();i++) {
|
|
|
-
|
|
|
- Face f=faces.get(i);
|
|
|
-
|
|
|
- for(int j=0;j<3;j++) {
|
|
|
-
|
|
|
- rfaces.set(i*3+j, vertices.get( f.indices[j] ) );
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return rfaces;
|
|
|
-}
|
|
|
-
|
|
|
-void ConcavePolygonShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
-
|
|
|
- int count=vertices.size();
|
|
|
- DVector<Vector3>::Read r=vertices.read();
|
|
|
- const Vector3 *vptr=r.ptr();
|
|
|
-
|
|
|
- for (int i=0;i<count;i++) {
|
|
|
-
|
|
|
- float d=p_normal.dot( p_transform.xform( vptr[i] ) );
|
|
|
-
|
|
|
- if (i==0 || d > r_max)
|
|
|
- r_max=d;
|
|
|
- if (i==0 || d < r_min)
|
|
|
- r_min=d;
|
|
|
-
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-Vector3 ConcavePolygonShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
-
|
|
|
-
|
|
|
- int count=vertices.size();
|
|
|
- DVector<Vector3>::Read r=vertices.read();
|
|
|
- const Vector3 *vptr=r.ptr();
|
|
|
-
|
|
|
- Vector3 n=p_normal;
|
|
|
-
|
|
|
- int vert_support_idx=-1;
|
|
|
- float support_max;
|
|
|
-
|
|
|
- for (int i=0;i<count;i++) {
|
|
|
-
|
|
|
- float d=n.dot(vptr[i]);
|
|
|
-
|
|
|
- if (i==0 || d > support_max) {
|
|
|
- support_max=d;
|
|
|
- vert_support_idx=i;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
-
|
|
|
- return vptr[vert_support_idx];
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-void ConcavePolygonShapeSW::_cull_segment(int p_idx,_SegmentCullParams *p_params) const {
|
|
|
-
|
|
|
- const BVH *bvh=&p_params->bvh[p_idx];
|
|
|
-
|
|
|
-
|
|
|
- //if (p_params->dir.dot(bvh->aabb.get_support(-p_params->dir))>p_params->min_d)
|
|
|
- // return; //test against whole AABB, which isn't very costly
|
|
|
-
|
|
|
-
|
|
|
- //printf("addr: %p\n",bvh);
|
|
|
- if (!bvh->aabb.intersects_segment(p_params->from,p_params->to)) {
|
|
|
-
|
|
|
- return;
|
|
|
- }
|
|
|
-
|
|
|
-
|
|
|
- if (bvh->face_index>=0) {
|
|
|
-
|
|
|
-
|
|
|
- Vector3 res;
|
|
|
- Vector3 vertices[3]={
|
|
|
- p_params->vertices[ p_params->faces[ bvh->face_index ].indices[0] ],
|
|
|
- p_params->vertices[ p_params->faces[ bvh->face_index ].indices[1] ],
|
|
|
- p_params->vertices[ p_params->faces[ bvh->face_index ].indices[2] ]
|
|
|
- };
|
|
|
-
|
|
|
- if (Geometry::segment_intersects_triangle(
|
|
|
- p_params->from,
|
|
|
- p_params->to,
|
|
|
- vertices[0],
|
|
|
- vertices[1],
|
|
|
- vertices[2],
|
|
|
- &res)) {
|
|
|
-
|
|
|
-
|
|
|
- float d=p_params->normal.dot(res) - p_params->normal.dot(p_params->from);
|
|
|
- //TODO, seems segmen/triangle intersection is broken :(
|
|
|
- if (d>0 && d<p_params->min_d) {
|
|
|
-
|
|
|
- p_params->min_d=d;
|
|
|
- p_params->result=res;
|
|
|
- p_params->normal=Plane(vertices[0],vertices[1],vertices[2]).normal;
|
|
|
- p_params->collisions++;
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- if (bvh->left>=0)
|
|
|
- _cull_segment(bvh->left,p_params);
|
|
|
- if (bvh->right>=0)
|
|
|
- _cull_segment(bvh->right,p_params);
|
|
|
-
|
|
|
-
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-bool ConcavePolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
-
|
|
|
- // unlock data
|
|
|
- DVector<Face>::Read fr=faces.read();
|
|
|
- DVector<Vector3>::Read vr=vertices.read();
|
|
|
- DVector<BVH>::Read br=bvh.read();
|
|
|
-
|
|
|
-
|
|
|
- _SegmentCullParams params;
|
|
|
- params.from=p_begin;
|
|
|
- params.to=p_end;
|
|
|
- params.collisions=0;
|
|
|
- params.normal=(p_end-p_begin).normalized();
|
|
|
-
|
|
|
- params.faces=fr.ptr();
|
|
|
- params.vertices=vr.ptr();
|
|
|
- params.bvh=br.ptr();
|
|
|
-
|
|
|
- params.min_d=1e20;
|
|
|
- // cull
|
|
|
- _cull_segment(0,¶ms);
|
|
|
-
|
|
|
- if (params.collisions>0) {
|
|
|
-
|
|
|
-
|
|
|
- r_result=params.result;
|
|
|
- r_normal=params.normal;
|
|
|
- return true;
|
|
|
- } else {
|
|
|
-
|
|
|
- return false;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void ConcavePolygonShapeSW::_cull(int p_idx,_CullParams *p_params) const {
|
|
|
-
|
|
|
- const BVH* bvh=&p_params->bvh[p_idx];
|
|
|
-
|
|
|
- if (!p_params->aabb.intersects( bvh->aabb ))
|
|
|
- return;
|
|
|
-
|
|
|
- if (bvh->face_index>=0) {
|
|
|
-
|
|
|
- const Face *f=&p_params->faces[ bvh->face_index ];
|
|
|
- FaceShapeSW *face=p_params->face;
|
|
|
- face->normal=f->normal;
|
|
|
- face->vertex[0]=p_params->vertices[f->indices[0]];
|
|
|
- face->vertex[1]=p_params->vertices[f->indices[1]];
|
|
|
- face->vertex[2]=p_params->vertices[f->indices[2]];
|
|
|
- p_params->callback(p_params->userdata,face);
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- if (bvh->left>=0) {
|
|
|
-
|
|
|
- _cull(bvh->left,p_params);
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- if (bvh->right>=0) {
|
|
|
-
|
|
|
- _cull(bvh->right,p_params);
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void ConcavePolygonShapeSW::cull(const AABB& p_local_aabb,Callback p_callback,void* p_userdata) const {
|
|
|
-
|
|
|
- // make matrix local to concave
|
|
|
-
|
|
|
- AABB local_aabb=p_local_aabb;
|
|
|
-
|
|
|
- // unlock data
|
|
|
- DVector<Face>::Read fr=faces.read();
|
|
|
- DVector<Vector3>::Read vr=vertices.read();
|
|
|
- DVector<BVH>::Read br=bvh.read();
|
|
|
-
|
|
|
- FaceShapeSW face; // use this to send in the callback
|
|
|
-
|
|
|
- _CullParams params;
|
|
|
- params.aabb=local_aabb;
|
|
|
- params.face=&face;
|
|
|
- params.faces=fr.ptr();
|
|
|
- params.vertices=vr.ptr();
|
|
|
- params.bvh=br.ptr();
|
|
|
- params.callback=p_callback;
|
|
|
- params.userdata=p_userdata;
|
|
|
-
|
|
|
- // cull
|
|
|
- _cull(0,¶ms);
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
-
|
|
|
- // use crappy AABB approximation
|
|
|
- Vector3 extents=get_aabb().size*0.5;
|
|
|
-
|
|
|
- return Vector3(
|
|
|
- (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z),
|
|
|
- (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z),
|
|
|
- (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y)
|
|
|
- );
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-struct _VolumeSW_BVH_Element {
|
|
|
-
|
|
|
- AABB aabb;
|
|
|
- Vector3 center;
|
|
|
- int face_index;
|
|
|
-};
|
|
|
-
|
|
|
-struct _VolumeSW_BVH_CompareX {
|
|
|
-
|
|
|
- _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const {
|
|
|
-
|
|
|
- return a.center.x<b.center.x;
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-
|
|
|
-struct _VolumeSW_BVH_CompareY {
|
|
|
-
|
|
|
- _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const {
|
|
|
-
|
|
|
- return a.center.y<b.center.y;
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-struct _VolumeSW_BVH_CompareZ {
|
|
|
-
|
|
|
- _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const {
|
|
|
-
|
|
|
- return a.center.z<b.center.z;
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-struct _VolumeSW_BVH {
|
|
|
-
|
|
|
- AABB aabb;
|
|
|
- _VolumeSW_BVH *left;
|
|
|
- _VolumeSW_BVH *right;
|
|
|
-
|
|
|
- int face_index;
|
|
|
-};
|
|
|
-
|
|
|
-
|
|
|
-_VolumeSW_BVH* _volume_sw_build_bvh(_VolumeSW_BVH_Element *p_elements,int p_size,int &count) {
|
|
|
-
|
|
|
- _VolumeSW_BVH* bvh = memnew( _VolumeSW_BVH );
|
|
|
-
|
|
|
- if (p_size==1) {
|
|
|
- //leaf
|
|
|
- bvh->aabb=p_elements[0].aabb;
|
|
|
- bvh->left=NULL;
|
|
|
- bvh->right=NULL;
|
|
|
- bvh->face_index=p_elements->face_index;
|
|
|
- count++;
|
|
|
- return bvh;
|
|
|
- } else {
|
|
|
-
|
|
|
- bvh->face_index=-1;
|
|
|
- }
|
|
|
-
|
|
|
- AABB aabb;
|
|
|
- for(int i=0;i<p_size;i++) {
|
|
|
-
|
|
|
- if (i==0)
|
|
|
- aabb=p_elements[i].aabb;
|
|
|
- else
|
|
|
- aabb.merge_with(p_elements[i].aabb);
|
|
|
- }
|
|
|
- bvh->aabb=aabb;
|
|
|
- switch(aabb.get_longest_axis_index()) {
|
|
|
-
|
|
|
- case 0: {
|
|
|
-
|
|
|
- SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareX> sort_x;
|
|
|
- sort_x.sort(p_elements,p_size);
|
|
|
-
|
|
|
- } break;
|
|
|
- case 1: {
|
|
|
-
|
|
|
- SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareY> sort_y;
|
|
|
- sort_y.sort(p_elements,p_size);
|
|
|
- } break;
|
|
|
- case 2: {
|
|
|
-
|
|
|
- SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareZ> sort_z;
|
|
|
- sort_z.sort(p_elements,p_size);
|
|
|
- } break;
|
|
|
- }
|
|
|
-
|
|
|
- int split=p_size/2;
|
|
|
- bvh->left=_volume_sw_build_bvh(p_elements,split,count);
|
|
|
- bvh->right=_volume_sw_build_bvh(&p_elements[split],p_size-split,count);
|
|
|
-
|
|
|
-// printf("branch at %p - %i: %i\n",bvh,count,bvh->face_index);
|
|
|
- count++;
|
|
|
- return bvh;
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-void ConcavePolygonShapeSW::_fill_bvh(_VolumeSW_BVH* p_bvh_tree,BVH* p_bvh_array,int& p_idx) {
|
|
|
-
|
|
|
- int idx=p_idx;
|
|
|
-
|
|
|
-
|
|
|
- p_bvh_array[idx].aabb=p_bvh_tree->aabb;
|
|
|
- p_bvh_array[idx].face_index=p_bvh_tree->face_index;
|
|
|
-// printf("%p - %i: %i(%p) -- %p:%p\n",%p_bvh_array[idx],p_idx,p_bvh_array[i]->face_index,&p_bvh_tree->face_index,p_bvh_tree->left,p_bvh_tree->right);
|
|
|
-
|
|
|
-
|
|
|
- if (p_bvh_tree->left) {
|
|
|
- p_bvh_array[idx].left=++p_idx;
|
|
|
- _fill_bvh(p_bvh_tree->left,p_bvh_array,p_idx);
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- p_bvh_array[p_idx].left=-1;
|
|
|
- }
|
|
|
-
|
|
|
- if (p_bvh_tree->right) {
|
|
|
- p_bvh_array[idx].right=++p_idx;
|
|
|
- _fill_bvh(p_bvh_tree->right,p_bvh_array,p_idx);
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- p_bvh_array[p_idx].right=-1;
|
|
|
- }
|
|
|
-
|
|
|
- memdelete(p_bvh_tree);
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-void ConcavePolygonShapeSW::_setup(DVector<Vector3> p_faces) {
|
|
|
-
|
|
|
- int src_face_count=p_faces.size();
|
|
|
- ERR_FAIL_COND(src_face_count%3);
|
|
|
- src_face_count/=3;
|
|
|
-
|
|
|
- DVector<Vector3>::Read r = p_faces.read();
|
|
|
- const Vector3 * facesr= r.ptr();
|
|
|
-
|
|
|
-#if 0
|
|
|
- Map<Vector3,int> point_map;
|
|
|
- List<Face> face_list;
|
|
|
-
|
|
|
-
|
|
|
- for(int i=0;i<src_face_count;i++) {
|
|
|
-
|
|
|
- Face3 faceaux;
|
|
|
-
|
|
|
- for(int j=0;j<3;j++) {
|
|
|
-
|
|
|
- faceaux.vertex[j]=facesr[i*3+j].snapped(_POINT_SNAP);
|
|
|
- //faceaux.vertex[j]=facesr[i*3+j];//facesr[i*3+j].snapped(_POINT_SNAP);
|
|
|
- }
|
|
|
-
|
|
|
- ERR_CONTINUE( faceaux.is_degenerate() );
|
|
|
-
|
|
|
- Face face;
|
|
|
-
|
|
|
- for(int j=0;j<3;j++) {
|
|
|
-
|
|
|
-
|
|
|
- Map<Vector3,int>::Element *E=point_map.find(faceaux.vertex[j]);
|
|
|
- if (E) {
|
|
|
-
|
|
|
- face.indices[j]=E->value();
|
|
|
- } else {
|
|
|
-
|
|
|
- face.indices[j]=point_map.size();
|
|
|
- point_map.insert(faceaux.vertex[j],point_map.size());
|
|
|
-
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- face_list.push_back(face);
|
|
|
- }
|
|
|
-
|
|
|
- vertices.resize( point_map.size() );
|
|
|
-
|
|
|
- DVector<Vector3>::Write vw = vertices.write();
|
|
|
- Vector3 *verticesw=vw.ptr();
|
|
|
-
|
|
|
- AABB _aabb;
|
|
|
-
|
|
|
- for( Map<Vector3,int>::Element *E=point_map.front();E;E=E->next()) {
|
|
|
-
|
|
|
- if (E==point_map.front()) {
|
|
|
- _aabb.pos=E->key();
|
|
|
- } else {
|
|
|
-
|
|
|
- _aabb.expand_to(E->key());
|
|
|
- }
|
|
|
- verticesw[E->value()]=E->key();
|
|
|
- }
|
|
|
-
|
|
|
- point_map.clear(); // not needed anymore
|
|
|
-
|
|
|
- faces.resize(face_list.size());
|
|
|
- DVector<Face>::Write w = faces.write();
|
|
|
- Face *facesw=w.ptr();
|
|
|
-
|
|
|
- int fc=0;
|
|
|
-
|
|
|
- for( List<Face>::Element *E=face_list.front();E;E=E->next()) {
|
|
|
-
|
|
|
- facesw[fc++]=E->get();
|
|
|
- }
|
|
|
-
|
|
|
- face_list.clear();
|
|
|
-
|
|
|
-
|
|
|
- DVector<_VolumeSW_BVH_Element> bvh_array;
|
|
|
- bvh_array.resize( fc );
|
|
|
-
|
|
|
- DVector<_VolumeSW_BVH_Element>::Write bvhw = bvh_array.write();
|
|
|
- _VolumeSW_BVH_Element *bvh_arrayw=bvhw.ptr();
|
|
|
-
|
|
|
-
|
|
|
- for(int i=0;i<fc;i++) {
|
|
|
-
|
|
|
- AABB face_aabb;
|
|
|
- face_aabb.pos=verticesw[facesw[i].indices[0]];
|
|
|
- face_aabb.expand_to( verticesw[facesw[i].indices[1]] );
|
|
|
- face_aabb.expand_to( verticesw[facesw[i].indices[2]] );
|
|
|
-
|
|
|
- bvh_arrayw[i].face_index=i;
|
|
|
- bvh_arrayw[i].aabb=face_aabb;
|
|
|
- bvh_arrayw[i].center=face_aabb.pos+face_aabb.size*0.5;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- w=DVector<Face>::Write();
|
|
|
- vw=DVector<Vector3>::Write();
|
|
|
-
|
|
|
-
|
|
|
- int count=0;
|
|
|
- _VolumeSW_BVH *bvh_tree=_volume_sw_build_bvh(bvh_arrayw,fc,count);
|
|
|
-
|
|
|
- ERR_FAIL_COND(count==0);
|
|
|
-
|
|
|
- bvhw=DVector<_VolumeSW_BVH_Element>::Write();
|
|
|
-
|
|
|
- bvh.resize( count+1 );
|
|
|
-
|
|
|
- DVector<BVH>::Write bvhw2 = bvh.write();
|
|
|
- BVH*bvh_arrayw2=bvhw2.ptr();
|
|
|
-
|
|
|
- int idx=0;
|
|
|
- _fill_bvh(bvh_tree,bvh_arrayw2,idx);
|
|
|
-
|
|
|
- set_aabb(_aabb);
|
|
|
-
|
|
|
-#else
|
|
|
- DVector<_VolumeSW_BVH_Element> bvh_array;
|
|
|
- bvh_array.resize( src_face_count );
|
|
|
-
|
|
|
- DVector<_VolumeSW_BVH_Element>::Write bvhw = bvh_array.write();
|
|
|
- _VolumeSW_BVH_Element *bvh_arrayw=bvhw.ptr();
|
|
|
-
|
|
|
- faces.resize(src_face_count);
|
|
|
- DVector<Face>::Write w = faces.write();
|
|
|
- Face *facesw=w.ptr();
|
|
|
-
|
|
|
- vertices.resize( src_face_count*3 );
|
|
|
-
|
|
|
- DVector<Vector3>::Write vw = vertices.write();
|
|
|
- Vector3 *verticesw=vw.ptr();
|
|
|
-
|
|
|
- AABB _aabb;
|
|
|
-
|
|
|
-
|
|
|
- for(int i=0;i<src_face_count;i++) {
|
|
|
-
|
|
|
- Face3 face( facesr[i*3+0], facesr[i*3+1], facesr[i*3+2] );
|
|
|
-
|
|
|
- bvh_arrayw[i].aabb=face.get_aabb();
|
|
|
- bvh_arrayw[i].center = bvh_arrayw[i].aabb.pos + bvh_arrayw[i].aabb.size * 0.5;
|
|
|
- bvh_arrayw[i].face_index=i;
|
|
|
- facesw[i].indices[0]=i*3+0;
|
|
|
- facesw[i].indices[1]=i*3+1;
|
|
|
- facesw[i].indices[2]=i*3+2;
|
|
|
- facesw[i].normal=face.get_plane().normal;
|
|
|
- verticesw[i*3+0]=face.vertex[0];
|
|
|
- verticesw[i*3+1]=face.vertex[1];
|
|
|
- verticesw[i*3+2]=face.vertex[2];
|
|
|
- if (i==0)
|
|
|
- _aabb=bvh_arrayw[i].aabb;
|
|
|
- else
|
|
|
- _aabb.merge_with(bvh_arrayw[i].aabb);
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- w=DVector<Face>::Write();
|
|
|
- vw=DVector<Vector3>::Write();
|
|
|
-
|
|
|
- int count=0;
|
|
|
- _VolumeSW_BVH *bvh_tree=_volume_sw_build_bvh(bvh_arrayw,src_face_count,count);
|
|
|
-
|
|
|
- bvh.resize( count+1 );
|
|
|
-
|
|
|
- DVector<BVH>::Write bvhw2 = bvh.write();
|
|
|
- BVH*bvh_arrayw2=bvhw2.ptr();
|
|
|
-
|
|
|
- int idx=0;
|
|
|
- _fill_bvh(bvh_tree,bvh_arrayw2,idx);
|
|
|
-
|
|
|
- configure(_aabb); // this type of shape has no margin
|
|
|
-
|
|
|
-
|
|
|
-#endif
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-void ConcavePolygonShapeSW::set_data(const Variant& p_data) {
|
|
|
-
|
|
|
-
|
|
|
- _setup(p_data);
|
|
|
-}
|
|
|
-
|
|
|
-Variant ConcavePolygonShapeSW::get_data() const {
|
|
|
-
|
|
|
- return get_faces();
|
|
|
-}
|
|
|
-
|
|
|
-ConcavePolygonShapeSW::ConcavePolygonShapeSW() {
|
|
|
-
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-/* HEIGHT MAP SHAPE */
|
|
|
-
|
|
|
-DVector<float> HeightMapShapeSW::get_heights() const {
|
|
|
-
|
|
|
- return heights;
|
|
|
-}
|
|
|
-int HeightMapShapeSW::get_width() const {
|
|
|
-
|
|
|
- return width;
|
|
|
-}
|
|
|
-int HeightMapShapeSW::get_depth() const {
|
|
|
-
|
|
|
- return depth;
|
|
|
-}
|
|
|
-float HeightMapShapeSW::get_cell_size() const {
|
|
|
-
|
|
|
- return cell_size;
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-void HeightMapShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
-
|
|
|
- //not very useful, but not very used either
|
|
|
- p_transform.xform(get_aabb()).project_range_in_plane( Plane(p_normal,0),r_min,r_max );
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-Vector3 HeightMapShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
-
|
|
|
-
|
|
|
- //not very useful, but not very used either
|
|
|
- return get_aabb().get_support(p_normal);
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-bool HeightMapShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const {
|
|
|
-
|
|
|
-
|
|
|
- return false;
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-void HeightMapShapeSW::cull(const AABB& p_local_aabb,Callback p_callback,void* p_userdata) const {
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-Vector3 HeightMapShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
-
|
|
|
-
|
|
|
- // use crappy AABB approximation
|
|
|
- Vector3 extents=get_aabb().size*0.5;
|
|
|
-
|
|
|
- return Vector3(
|
|
|
- (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z),
|
|
|
- (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z),
|
|
|
- (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y)
|
|
|
- );
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-void HeightMapShapeSW::_setup(DVector<real_t> p_heights,int p_width,int p_depth,real_t p_cell_size) {
|
|
|
-
|
|
|
- heights=p_heights;
|
|
|
- width=p_width;
|
|
|
- depth=p_depth;;
|
|
|
- cell_size=p_cell_size;
|
|
|
-
|
|
|
- DVector<real_t>::Read r = heights. read();
|
|
|
-
|
|
|
- AABB aabb;
|
|
|
-
|
|
|
- for(int i=0;i<depth;i++) {
|
|
|
-
|
|
|
- for(int j=0;j<width;j++) {
|
|
|
-
|
|
|
- float h = r[i*width+j];
|
|
|
-
|
|
|
- Vector3 pos( j*cell_size, h, i*cell_size );
|
|
|
- if (i==0 || j==0)
|
|
|
- aabb.pos=pos;
|
|
|
- else
|
|
|
- aabb.expand_to(pos);
|
|
|
-
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
-
|
|
|
- configure(aabb);
|
|
|
-}
|
|
|
-
|
|
|
-void HeightMapShapeSW::set_data(const Variant& p_data) {
|
|
|
-
|
|
|
- ERR_FAIL_COND( p_data.get_type()!=Variant::DICTIONARY );
|
|
|
- Dictionary d=p_data;
|
|
|
- ERR_FAIL_COND( !d.has("width") );
|
|
|
- ERR_FAIL_COND( !d.has("depth") );
|
|
|
- ERR_FAIL_COND( !d.has("cell_size") );
|
|
|
- ERR_FAIL_COND( !d.has("heights") );
|
|
|
-
|
|
|
- int width=d["width"];
|
|
|
- int depth=d["depth"];
|
|
|
- float cell_size=d["cell_size"];
|
|
|
- DVector<float> heights=d["heights"];
|
|
|
-
|
|
|
- ERR_FAIL_COND( width<= 0);
|
|
|
- ERR_FAIL_COND( depth<= 0);
|
|
|
- ERR_FAIL_COND( cell_size<= CMP_EPSILON);
|
|
|
- ERR_FAIL_COND( heights.size() != (width*depth) );
|
|
|
- _setup(heights, width, depth, cell_size );
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-Variant HeightMapShapeSW::get_data() const {
|
|
|
-
|
|
|
- ERR_FAIL_V(Variant());
|
|
|
-
|
|
|
-}
|
|
|
-
|
|
|
-HeightMapShapeSW::HeightMapShapeSW() {
|
|
|
-
|
|
|
- width=0;
|
|
|
- depth=0;
|
|
|
- cell_size=0;
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
+#include "shape_sw.h"
|
|
|
+#include "geometry.h"
|
|
|
+#include "sort.h"
|
|
|
+#include "quick_hull.h"
|
|
|
+#define _POINT_SNAP 0.001953125
|
|
|
+#define _EDGE_IS_VALID_SUPPORT_TRESHOLD 0.0002
|
|
|
+#define _FACE_IS_VALID_SUPPORT_TRESHOLD 0.9998
|
|
|
+
|
|
|
+
|
|
|
+void ShapeSW::configure(const AABB& p_aabb) {
|
|
|
+ aabb=p_aabb;
|
|
|
+ configured=true;
|
|
|
+ for (Map<ShapeOwnerSW*,int>::Element *E=owners.front();E;E=E->next()) {
|
|
|
+ ShapeOwnerSW* co=(ShapeOwnerSW*)E->key();
|
|
|
+ co->_shape_changed();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+Vector3 ShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
+
|
|
|
+ Vector3 res;
|
|
|
+ int amnt;
|
|
|
+ get_supports(p_normal,1,&res,amnt);
|
|
|
+ return res;
|
|
|
+}
|
|
|
+
|
|
|
+void ShapeSW::add_owner(ShapeOwnerSW *p_owner) {
|
|
|
+
|
|
|
+ Map<ShapeOwnerSW*,int>::Element *E=owners.find(p_owner);
|
|
|
+ if (E) {
|
|
|
+ E->get()++;
|
|
|
+ } else {
|
|
|
+ owners[p_owner]=1;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ShapeSW::remove_owner(ShapeOwnerSW *p_owner){
|
|
|
+
|
|
|
+ Map<ShapeOwnerSW*,int>::Element *E=owners.find(p_owner);
|
|
|
+ ERR_FAIL_COND(!E);
|
|
|
+ E->get()--;
|
|
|
+ if (E->get()==0) {
|
|
|
+ owners.erase(E);
|
|
|
+ }
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+bool ShapeSW::is_owner(ShapeOwnerSW *p_owner) const{
|
|
|
+
|
|
|
+ return owners.has(p_owner);
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+const Map<ShapeOwnerSW*,int>& ShapeSW::get_owners() const{
|
|
|
+ return owners;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+ShapeSW::ShapeSW() {
|
|
|
+
|
|
|
+ custom_bias=0;
|
|
|
+ configured=false;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+ShapeSW::~ShapeSW() {
|
|
|
+
|
|
|
+ ERR_FAIL_COND(owners.size());
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+Plane PlaneShapeSW::get_plane() const {
|
|
|
+
|
|
|
+ return plane;
|
|
|
+}
|
|
|
+
|
|
|
+void PlaneShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
+
|
|
|
+ // gibberish, a plane is infinity
|
|
|
+ r_min=-1e7;
|
|
|
+ r_max=1e7;
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 PlaneShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
+
|
|
|
+ return p_normal*1e15;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+bool PlaneShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
+
|
|
|
+ bool inters=plane.intersects_segment(p_begin,p_end,&r_result);
|
|
|
+ if(inters)
|
|
|
+ r_normal=plane.normal;
|
|
|
+ return inters;
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 PlaneShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
+
|
|
|
+ return Vector3(); //wtf
|
|
|
+}
|
|
|
+
|
|
|
+void PlaneShapeSW::_setup(const Plane& p_plane) {
|
|
|
+
|
|
|
+ plane=p_plane;
|
|
|
+ configure(AABB(Vector3(-1e4,-1e4,-1e4),Vector3(1e4*2,1e4*2,1e4*2)));
|
|
|
+}
|
|
|
+
|
|
|
+void PlaneShapeSW::set_data(const Variant& p_data) {
|
|
|
+
|
|
|
+ _setup(p_data);
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Variant PlaneShapeSW::get_data() const {
|
|
|
+
|
|
|
+ return plane;
|
|
|
+}
|
|
|
+
|
|
|
+PlaneShapeSW::PlaneShapeSW() {
|
|
|
+
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+//
|
|
|
+
|
|
|
+float RayShapeSW::get_length() const {
|
|
|
+
|
|
|
+ return length;
|
|
|
+}
|
|
|
+
|
|
|
+void RayShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
+
|
|
|
+ // don't think this will be even used
|
|
|
+ r_min=0;
|
|
|
+ r_max=1;
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 RayShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
+
|
|
|
+ if (p_normal.z>0)
|
|
|
+ return Vector3(0,0,length);
|
|
|
+ else
|
|
|
+ return Vector3(0,0,0);
|
|
|
+}
|
|
|
+
|
|
|
+void RayShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
|
|
|
+
|
|
|
+ if (Math::abs(p_normal.z) < _EDGE_IS_VALID_SUPPORT_TRESHOLD) {
|
|
|
+
|
|
|
+ r_amount=2;
|
|
|
+ r_supports[0]=Vector3(0,0,0);
|
|
|
+ r_supports[1]=Vector3(0,0,length);
|
|
|
+ } if (p_normal.z>0) {
|
|
|
+ r_amount=1;
|
|
|
+ *r_supports=Vector3(0,0,length);
|
|
|
+ } else {
|
|
|
+ r_amount=1;
|
|
|
+ *r_supports=Vector3(0,0,0);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+bool RayShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
+
|
|
|
+ return false; //simply not possible
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 RayShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
+
|
|
|
+ return Vector3();
|
|
|
+}
|
|
|
+
|
|
|
+void RayShapeSW::_setup(float p_length) {
|
|
|
+
|
|
|
+ length=p_length;
|
|
|
+ configure(AABB(Vector3(0,0,0),Vector3(0.1,0.1,length)));
|
|
|
+}
|
|
|
+
|
|
|
+void RayShapeSW::set_data(const Variant& p_data) {
|
|
|
+
|
|
|
+ _setup(p_data);
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Variant RayShapeSW::get_data() const {
|
|
|
+
|
|
|
+ return length;
|
|
|
+}
|
|
|
+
|
|
|
+RayShapeSW::RayShapeSW() {
|
|
|
+
|
|
|
+ length=1;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+/********** SPHERE *************/
|
|
|
+
|
|
|
+real_t SphereShapeSW::get_radius() const {
|
|
|
+
|
|
|
+ return radius;
|
|
|
+}
|
|
|
+
|
|
|
+void SphereShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
+
|
|
|
+ float d = p_normal.dot( p_transform.origin );
|
|
|
+
|
|
|
+ // figure out scale at point
|
|
|
+ Vector3 local_normal = p_transform.basis.xform_inv(p_normal);
|
|
|
+ float scale = local_normal.length();
|
|
|
+
|
|
|
+ r_min = d - (radius) * scale;
|
|
|
+ r_max = d + (radius) * scale;
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 SphereShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
+
|
|
|
+ return p_normal*radius;
|
|
|
+}
|
|
|
+
|
|
|
+void SphereShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
|
|
|
+
|
|
|
+ *r_supports=p_normal*radius;
|
|
|
+ r_amount=1;
|
|
|
+}
|
|
|
+
|
|
|
+bool SphereShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
+
|
|
|
+ return Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(),radius,&r_result,&r_normal);
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 SphereShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
+
|
|
|
+ float s = 0.4 * p_mass * radius * radius;
|
|
|
+ return Vector3(s,s,s);
|
|
|
+}
|
|
|
+
|
|
|
+void SphereShapeSW::_setup(real_t p_radius) {
|
|
|
+
|
|
|
+
|
|
|
+ radius=p_radius;
|
|
|
+ configure(AABB( Vector3(-radius,-radius,-radius), Vector3(radius*2.0,radius*2.0,radius*2.0)));
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+void SphereShapeSW::set_data(const Variant& p_data) {
|
|
|
+
|
|
|
+ _setup(p_data);
|
|
|
+}
|
|
|
+
|
|
|
+Variant SphereShapeSW::get_data() const {
|
|
|
+
|
|
|
+ return radius;
|
|
|
+}
|
|
|
+
|
|
|
+SphereShapeSW::SphereShapeSW() {
|
|
|
+
|
|
|
+ radius=0;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+/********** BOX *************/
|
|
|
+
|
|
|
+
|
|
|
+void BoxShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
+
|
|
|
+ // no matter the angle, the box is mirrored anyway
|
|
|
+ Vector3 local_normal=p_transform.basis.xform_inv(p_normal);
|
|
|
+
|
|
|
+ float length = local_normal.abs().dot(half_extents);
|
|
|
+ float distance = p_normal.dot( p_transform.origin );
|
|
|
+
|
|
|
+ r_min = distance - length;
|
|
|
+ r_max = distance + length;
|
|
|
+
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 BoxShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
+
|
|
|
+
|
|
|
+ Vector3 point(
|
|
|
+ (p_normal.x<0) ? -half_extents.x : half_extents.x,
|
|
|
+ (p_normal.y<0) ? -half_extents.y : half_extents.y,
|
|
|
+ (p_normal.z<0) ? -half_extents.z : half_extents.z
|
|
|
+ );
|
|
|
+
|
|
|
+ return point;
|
|
|
+}
|
|
|
+
|
|
|
+void BoxShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
|
|
|
+
|
|
|
+ static const int next[3]={1,2,0};
|
|
|
+ static const int next2[3]={2,0,1};
|
|
|
+
|
|
|
+ for (int i=0;i<3;i++) {
|
|
|
+
|
|
|
+ Vector3 axis;
|
|
|
+ axis[i]=1.0;
|
|
|
+ float dot = p_normal.dot( axis );
|
|
|
+ if ( Math::abs( dot ) > _FACE_IS_VALID_SUPPORT_TRESHOLD ) {
|
|
|
+
|
|
|
+ //Vector3 axis_b;
|
|
|
+
|
|
|
+ bool neg = dot<0;
|
|
|
+ r_amount = 4;
|
|
|
+
|
|
|
+ Vector3 point;
|
|
|
+ point[i]=half_extents[i];
|
|
|
+
|
|
|
+ int i_n=next[i];
|
|
|
+ int i_n2=next2[i];
|
|
|
+
|
|
|
+ static const float sign[4][2]={
|
|
|
+
|
|
|
+ {-1.0, 1.0},
|
|
|
+ { 1.0, 1.0},
|
|
|
+ { 1.0,-1.0},
|
|
|
+ {-1.0,-1.0},
|
|
|
+ };
|
|
|
+
|
|
|
+ for (int j=0;j<4;j++) {
|
|
|
+
|
|
|
+ point[i_n]=sign[j][0]*half_extents[i_n];
|
|
|
+ point[i_n2]=sign[j][1]*half_extents[i_n2];
|
|
|
+ r_supports[j]=neg?-point:point;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if (neg) {
|
|
|
+ SWAP( r_supports[1], r_supports[2] );
|
|
|
+ SWAP( r_supports[0], r_supports[3] );
|
|
|
+ }
|
|
|
+
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ r_amount=0;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ for (int i=0;i<3;i++) {
|
|
|
+
|
|
|
+ Vector3 axis;
|
|
|
+ axis[i]=1.0;
|
|
|
+
|
|
|
+ if (Math::abs(p_normal.dot(axis))<_EDGE_IS_VALID_SUPPORT_TRESHOLD) {
|
|
|
+
|
|
|
+ r_amount= 2;
|
|
|
+
|
|
|
+ int i_n=next[i];
|
|
|
+ int i_n2=next2[i];
|
|
|
+
|
|
|
+ Vector3 point=half_extents;
|
|
|
+
|
|
|
+ if (p_normal[i_n]<0) {
|
|
|
+ point[i_n]=-point[i_n];
|
|
|
+ }
|
|
|
+ if (p_normal[i_n2]<0) {
|
|
|
+ point[i_n2]=-point[i_n2];
|
|
|
+ }
|
|
|
+
|
|
|
+ r_supports[0] = point;
|
|
|
+ point[i]=-point[i];
|
|
|
+ r_supports[1] = point;
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ /* USE POINT */
|
|
|
+
|
|
|
+ Vector3 point(
|
|
|
+ (p_normal.x<0) ? -half_extents.x : half_extents.x,
|
|
|
+ (p_normal.y<0) ? -half_extents.y : half_extents.y,
|
|
|
+ (p_normal.z<0) ? -half_extents.z : half_extents.z
|
|
|
+ );
|
|
|
+
|
|
|
+ r_amount=1;
|
|
|
+ r_supports[0]=point;
|
|
|
+}
|
|
|
+
|
|
|
+bool BoxShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
+
|
|
|
+ AABB aabb(-half_extents,half_extents*2.0);
|
|
|
+
|
|
|
+ return aabb.intersects_segment(p_begin,p_end,&r_result,&r_normal);
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 BoxShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
+
|
|
|
+ float lx=half_extents.x;
|
|
|
+ float ly=half_extents.y;
|
|
|
+ float lz=half_extents.z;
|
|
|
+
|
|
|
+ return Vector3( (p_mass/3.0) * (ly*ly + lz*lz), (p_mass/3.0) * (lx*lx + lz*lz), (p_mass/3.0) * (lx*lx + ly*ly) );
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+void BoxShapeSW::_setup(const Vector3& p_half_extents) {
|
|
|
+
|
|
|
+ half_extents=p_half_extents.abs();
|
|
|
+
|
|
|
+ configure(AABB(-half_extents,half_extents*2));
|
|
|
+
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+void BoxShapeSW::set_data(const Variant& p_data) {
|
|
|
+
|
|
|
+
|
|
|
+ _setup(p_data);
|
|
|
+}
|
|
|
+
|
|
|
+Variant BoxShapeSW::get_data() const {
|
|
|
+
|
|
|
+ return half_extents;
|
|
|
+}
|
|
|
+
|
|
|
+BoxShapeSW::BoxShapeSW() {
|
|
|
+
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+/********** CAPSULE *************/
|
|
|
+
|
|
|
+
|
|
|
+void CapsuleShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
+
|
|
|
+ Vector3 n=p_transform.basis.xform_inv(p_normal).normalized();
|
|
|
+ float h = (n.z > 0) ? height : -height;
|
|
|
+
|
|
|
+ n *= radius;
|
|
|
+ n.z += h * 0.5;
|
|
|
+
|
|
|
+ r_max=p_normal.dot(p_transform.xform(n));
|
|
|
+ r_min=p_normal.dot(p_transform.xform(-n));
|
|
|
+ return;
|
|
|
+
|
|
|
+ n = p_transform.basis.xform(n);
|
|
|
+
|
|
|
+ float distance = p_normal.dot( p_transform.origin );
|
|
|
+ float length = Math::abs(p_normal.dot(n));
|
|
|
+ r_min = distance - length;
|
|
|
+ r_max = distance + length;
|
|
|
+
|
|
|
+ ERR_FAIL_COND( r_max < r_min );
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 CapsuleShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
+
|
|
|
+ Vector3 n=p_normal;
|
|
|
+
|
|
|
+ float h = (n.z > 0) ? height : -height;
|
|
|
+
|
|
|
+ n*=radius;
|
|
|
+ n.z += h*0.5;
|
|
|
+ return n;
|
|
|
+}
|
|
|
+
|
|
|
+void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
|
|
|
+
|
|
|
+
|
|
|
+ Vector3 n=p_normal;
|
|
|
+
|
|
|
+ float d = n.z;
|
|
|
+
|
|
|
+ if (Math::abs( d )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) {
|
|
|
+
|
|
|
+ // make it flat
|
|
|
+ n.z=0.0;
|
|
|
+ n.normalize();
|
|
|
+ n*=radius;
|
|
|
+
|
|
|
+ r_amount=2;
|
|
|
+ r_supports[0]=n;
|
|
|
+ r_supports[0].z+=height*0.5;
|
|
|
+ r_supports[1]=n;
|
|
|
+ r_supports[1].z-=height*0.5;
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ float h = (d > 0) ? height : -height;
|
|
|
+
|
|
|
+ n*=radius;
|
|
|
+ n.z += h*0.5;
|
|
|
+ r_amount=1;
|
|
|
+ *r_supports=n;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
+
|
|
|
+ Vector3 norm=(p_end-p_begin).normalized();
|
|
|
+ float min_d=1e20;
|
|
|
+
|
|
|
+
|
|
|
+ Vector3 res,n;
|
|
|
+ bool collision=false;
|
|
|
+
|
|
|
+ Vector3 auxres,auxn;
|
|
|
+ bool collided;
|
|
|
+
|
|
|
+ // test against cylinder and spheres :-|
|
|
|
+
|
|
|
+ collided = Geometry::segment_intersects_cylinder(p_begin,p_end,height,radius,&auxres,&auxn);
|
|
|
+
|
|
|
+ if (collided) {
|
|
|
+ float d=norm.dot(auxres);
|
|
|
+ if (d<min_d) {
|
|
|
+ min_d=d;
|
|
|
+ res=auxres;
|
|
|
+ n=auxn;
|
|
|
+ collision=true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*0.5),radius,&auxres,&auxn);
|
|
|
+
|
|
|
+ if (collided) {
|
|
|
+ float d=norm.dot(auxres);
|
|
|
+ if (d<min_d) {
|
|
|
+ min_d=d;
|
|
|
+ res=auxres;
|
|
|
+ n=auxn;
|
|
|
+ collision=true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*-0.5),radius,&auxres,&auxn);
|
|
|
+
|
|
|
+ if (collided) {
|
|
|
+ float d=norm.dot(auxres);
|
|
|
+
|
|
|
+ if (d<min_d) {
|
|
|
+ min_d=d;
|
|
|
+ res=auxres;
|
|
|
+ n=auxn;
|
|
|
+ collision=true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (collision) {
|
|
|
+
|
|
|
+ r_result=res;
|
|
|
+ r_normal=n;
|
|
|
+ }
|
|
|
+ return collision;
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 CapsuleShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
+
|
|
|
+ // use crappy AABB approximation
|
|
|
+ Vector3 extents=get_aabb().size*0.5;
|
|
|
+
|
|
|
+ return Vector3(
|
|
|
+ (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z),
|
|
|
+ (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z),
|
|
|
+ (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y)
|
|
|
+ );
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+void CapsuleShapeSW::_setup(real_t p_height,real_t p_radius) {
|
|
|
+
|
|
|
+ height=p_height;
|
|
|
+ radius=p_radius;
|
|
|
+ configure(AABB(Vector3(-radius,-radius,-height*0.5-radius),Vector3(radius*2,radius*2,height+radius*2.0)));
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+void CapsuleShapeSW::set_data(const Variant& p_data) {
|
|
|
+
|
|
|
+ Dictionary d = p_data;
|
|
|
+ ERR_FAIL_COND(!d.has("radius"));
|
|
|
+ ERR_FAIL_COND(!d.has("height"));
|
|
|
+ _setup(d["height"],d["radius"]);
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Variant CapsuleShapeSW::get_data() const {
|
|
|
+
|
|
|
+ Dictionary d;
|
|
|
+ d["radius"]=radius;
|
|
|
+ d["height"]=height;
|
|
|
+ return d;
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+CapsuleShapeSW::CapsuleShapeSW() {
|
|
|
+
|
|
|
+ height=radius=0;
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+/********** CONVEX POLYGON *************/
|
|
|
+
|
|
|
+
|
|
|
+void ConvexPolygonShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
+
|
|
|
+
|
|
|
+ int vertex_count=mesh.vertices.size();
|
|
|
+ if (vertex_count==0)
|
|
|
+ return;
|
|
|
+
|
|
|
+ const Vector3 *vrts=&mesh.vertices[0];
|
|
|
+
|
|
|
+ for (int i=0;i<vertex_count;i++) {
|
|
|
+
|
|
|
+ float d=p_normal.dot( p_transform.xform( vrts[i] ) );
|
|
|
+
|
|
|
+ if (i==0 || d > r_max)
|
|
|
+ r_max=d;
|
|
|
+ if (i==0 || d < r_min)
|
|
|
+ r_min=d;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 ConvexPolygonShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
+
|
|
|
+ Vector3 n=p_normal;
|
|
|
+
|
|
|
+ int vert_support_idx=-1;
|
|
|
+ float support_max;
|
|
|
+
|
|
|
+ int vertex_count=mesh.vertices.size();
|
|
|
+ if (vertex_count==0)
|
|
|
+ return Vector3();
|
|
|
+
|
|
|
+ const Vector3 *vrts=&mesh.vertices[0];
|
|
|
+
|
|
|
+ for (int i=0;i<vertex_count;i++) {
|
|
|
+
|
|
|
+ float d=n.dot(vrts[i]);
|
|
|
+
|
|
|
+ if (i==0 || d > support_max) {
|
|
|
+ support_max=d;
|
|
|
+ vert_support_idx=i;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return vrts[vert_support_idx];
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+void ConvexPolygonShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
|
|
|
+
|
|
|
+ const Geometry::MeshData::Face *faces = mesh.faces.ptr();
|
|
|
+ int fc = mesh.faces.size();
|
|
|
+
|
|
|
+ const Geometry::MeshData::Edge *edges = mesh.edges.ptr();
|
|
|
+ int ec = mesh.edges.size();
|
|
|
+
|
|
|
+ const Vector3 *vertices = mesh.vertices.ptr();
|
|
|
+ int vc = mesh.vertices.size();
|
|
|
+
|
|
|
+ //find vertex first
|
|
|
+ real_t max;
|
|
|
+ int vtx;
|
|
|
+
|
|
|
+ for (int i=0;i<vc;i++) {
|
|
|
+
|
|
|
+ float d=p_normal.dot(vertices[i]);
|
|
|
+
|
|
|
+ if (i==0 || d > max) {
|
|
|
+ max=d;
|
|
|
+ vtx=i;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ for(int i=0;i<fc;i++) {
|
|
|
+
|
|
|
+ if (faces[i].plane.normal.dot(p_normal)>_FACE_IS_VALID_SUPPORT_TRESHOLD) {
|
|
|
+
|
|
|
+ int ic = faces[i].indices.size();
|
|
|
+ const int *ind=faces[i].indices.ptr();
|
|
|
+
|
|
|
+ bool valid=false;
|
|
|
+ for(int j=0;j<ic;j++) {
|
|
|
+ if (ind[j]==vtx) {
|
|
|
+ valid=true;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!valid)
|
|
|
+ continue;
|
|
|
+
|
|
|
+ int m = MIN(p_max,ic);
|
|
|
+ for(int j=0;j<m;j++) {
|
|
|
+
|
|
|
+ r_supports[j]=vertices[ind[j]];
|
|
|
+ }
|
|
|
+ r_amount=m;
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ for(int i=0;i<ec;i++) {
|
|
|
+
|
|
|
+
|
|
|
+ float dot=(vertices[edges[i].a]-vertices[edges[i].b]).normalized().dot(p_normal);
|
|
|
+ dot=ABS(dot);
|
|
|
+ if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD && (edges[i].a==vtx || edges[i].b==vtx)) {
|
|
|
+
|
|
|
+ r_amount=2;
|
|
|
+ r_supports[0]=vertices[edges[i].a];
|
|
|
+ r_supports[1]=vertices[edges[i].b];
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ r_supports[0]=vertices[vtx];
|
|
|
+ r_amount=1;
|
|
|
+}
|
|
|
+
|
|
|
+bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ const Geometry::MeshData::Face *faces = mesh.faces.ptr();
|
|
|
+ int fc = mesh.faces.size();
|
|
|
+
|
|
|
+ const Vector3 *vertices = mesh.vertices.ptr();
|
|
|
+ int vc = mesh.vertices.size();
|
|
|
+
|
|
|
+ Vector3 n = p_end-p_begin;
|
|
|
+ float min = 1e20;
|
|
|
+ bool col=false;
|
|
|
+
|
|
|
+ for(int i=0;i<fc;i++) {
|
|
|
+
|
|
|
+ if (faces[i].plane.normal.dot(n) > 0)
|
|
|
+ continue; //opposing face
|
|
|
+
|
|
|
+ int ic = faces[i].indices.size();
|
|
|
+ const int *ind=faces[i].indices.ptr();
|
|
|
+
|
|
|
+ for(int j=1;j<ic-1;j++) {
|
|
|
+
|
|
|
+ Face3 f(vertices[ind[0]],vertices[ind[j]],vertices[ind[j+1]]);
|
|
|
+ Vector3 result;
|
|
|
+ if (f.intersects_segment(p_begin,p_end,&result)) {
|
|
|
+ float d = n.dot(result);
|
|
|
+ if (d<min) {
|
|
|
+ min=d;
|
|
|
+ r_result=result;
|
|
|
+ r_normal=faces[i].plane.normal;
|
|
|
+ col=true;
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return col;
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
+
|
|
|
+ // use crappy AABB approximation
|
|
|
+ Vector3 extents=get_aabb().size*0.5;
|
|
|
+
|
|
|
+ return Vector3(
|
|
|
+ (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z),
|
|
|
+ (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z),
|
|
|
+ (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y)
|
|
|
+ );
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+void ConvexPolygonShapeSW::_setup(const Vector<Vector3>& p_vertices) {
|
|
|
+
|
|
|
+ Error err = QuickHull::build(p_vertices,mesh);
|
|
|
+ AABB _aabb;
|
|
|
+
|
|
|
+ for(int i=0;i<mesh.vertices.size();i++) {
|
|
|
+
|
|
|
+ if (i==0)
|
|
|
+ _aabb.pos=mesh.vertices[i];
|
|
|
+ else
|
|
|
+ _aabb.expand_to(mesh.vertices[i]);
|
|
|
+ }
|
|
|
+
|
|
|
+ configure(_aabb);
|
|
|
+
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+void ConvexPolygonShapeSW::set_data(const Variant& p_data) {
|
|
|
+
|
|
|
+ _setup(p_data);
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Variant ConvexPolygonShapeSW::get_data() const {
|
|
|
+
|
|
|
+ return mesh.vertices;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+ConvexPolygonShapeSW::ConvexPolygonShapeSW() {
|
|
|
+
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+/********** FACE POLYGON *************/
|
|
|
+
|
|
|
+
|
|
|
+void FaceShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
+
|
|
|
+ for (int i=0;i<3;i++) {
|
|
|
+
|
|
|
+ Vector3 v=p_transform.xform(vertex[i]);
|
|
|
+ float d=p_normal.dot(v);
|
|
|
+
|
|
|
+ if (i==0 || d > r_max)
|
|
|
+ r_max=d;
|
|
|
+
|
|
|
+ if (i==0 || d < r_min)
|
|
|
+ r_min=d;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 FaceShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
+
|
|
|
+
|
|
|
+ Vector3 n=p_normal;
|
|
|
+
|
|
|
+ int vert_support_idx=-1;
|
|
|
+ float support_max;
|
|
|
+
|
|
|
+ for (int i=0;i<3;i++) {
|
|
|
+
|
|
|
+ //float d=n.dot(vertex[i]);
|
|
|
+ float d=p_normal.dot(vertex[i]);
|
|
|
+
|
|
|
+ if (i==0 || d > support_max) {
|
|
|
+ support_max=d;
|
|
|
+ vert_support_idx=i;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return vertex[vert_support_idx];
|
|
|
+}
|
|
|
+
|
|
|
+void FaceShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {
|
|
|
+
|
|
|
+ Vector3 n=p_normal;
|
|
|
+
|
|
|
+ /** TEST FACE AS SUPPORT **/
|
|
|
+ if (normal.dot(n) > _FACE_IS_VALID_SUPPORT_TRESHOLD) {
|
|
|
+
|
|
|
+ r_amount=3;
|
|
|
+ for (int i=0;i<3;i++) {
|
|
|
+
|
|
|
+ r_supports[i]=vertex[i];
|
|
|
+ }
|
|
|
+ return;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ /** FIND SUPPORT VERTEX **/
|
|
|
+
|
|
|
+ int vert_support_idx=-1;
|
|
|
+ float support_max;
|
|
|
+
|
|
|
+ for (int i=0;i<3;i++) {
|
|
|
+
|
|
|
+ float d=n.dot(vertex[i]);
|
|
|
+
|
|
|
+ if (i==0 || d > support_max) {
|
|
|
+ support_max=d;
|
|
|
+ vert_support_idx=i;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /** TEST EDGES AS SUPPORT **/
|
|
|
+
|
|
|
+ for (int i=0;i<3;i++) {
|
|
|
+
|
|
|
+ int nx=(i+1)%3;
|
|
|
+ //if (i!=vert_support_idx && nx!=vert_support_idx)
|
|
|
+ // continue;
|
|
|
+
|
|
|
+ // check if edge is valid as a support
|
|
|
+ float dot=(vertex[i]-vertex[nx]).normalized().dot(n);
|
|
|
+ dot=ABS(dot);
|
|
|
+ if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD) {
|
|
|
+
|
|
|
+ r_amount=2;
|
|
|
+ r_supports[0]=vertex[i];
|
|
|
+ r_supports[1]=vertex[nx];
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ r_amount=1;
|
|
|
+ r_supports[0]=vertex[vert_support_idx];
|
|
|
+}
|
|
|
+
|
|
|
+bool FaceShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
+
|
|
|
+
|
|
|
+ bool c=Geometry::segment_intersects_triangle(p_begin,p_end,vertex[0],vertex[1],vertex[2],&r_result);
|
|
|
+ if (c)
|
|
|
+ r_normal=Plane(vertex[0],vertex[1],vertex[2]).normal;
|
|
|
+
|
|
|
+ return c;
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 FaceShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
+
|
|
|
+ return Vector3(); // Sorry, but i don't think anyone cares, FaceShape!
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+FaceShapeSW::FaceShapeSW() {
|
|
|
+
|
|
|
+ configure(AABB());
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+DVector<Vector3> ConcavePolygonShapeSW::get_faces() const {
|
|
|
+
|
|
|
+
|
|
|
+ DVector<Vector3> rfaces;
|
|
|
+ rfaces.resize(faces.size()*3);
|
|
|
+
|
|
|
+ for(int i=0;i<faces.size();i++) {
|
|
|
+
|
|
|
+ Face f=faces.get(i);
|
|
|
+
|
|
|
+ for(int j=0;j<3;j++) {
|
|
|
+
|
|
|
+ rfaces.set(i*3+j, vertices.get( f.indices[j] ) );
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return rfaces;
|
|
|
+}
|
|
|
+
|
|
|
+void ConcavePolygonShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
+
|
|
|
+ int count=vertices.size();
|
|
|
+ DVector<Vector3>::Read r=vertices.read();
|
|
|
+ const Vector3 *vptr=r.ptr();
|
|
|
+
|
|
|
+ for (int i=0;i<count;i++) {
|
|
|
+
|
|
|
+ float d=p_normal.dot( p_transform.xform( vptr[i] ) );
|
|
|
+
|
|
|
+ if (i==0 || d > r_max)
|
|
|
+ r_max=d;
|
|
|
+ if (i==0 || d < r_min)
|
|
|
+ r_min=d;
|
|
|
+
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 ConcavePolygonShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
+
|
|
|
+
|
|
|
+ int count=vertices.size();
|
|
|
+ DVector<Vector3>::Read r=vertices.read();
|
|
|
+ const Vector3 *vptr=r.ptr();
|
|
|
+
|
|
|
+ Vector3 n=p_normal;
|
|
|
+
|
|
|
+ int vert_support_idx=-1;
|
|
|
+ float support_max;
|
|
|
+
|
|
|
+ for (int i=0;i<count;i++) {
|
|
|
+
|
|
|
+ float d=n.dot(vptr[i]);
|
|
|
+
|
|
|
+ if (i==0 || d > support_max) {
|
|
|
+ support_max=d;
|
|
|
+ vert_support_idx=i;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ return vptr[vert_support_idx];
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+void ConcavePolygonShapeSW::_cull_segment(int p_idx,_SegmentCullParams *p_params) const {
|
|
|
+
|
|
|
+ const BVH *bvh=&p_params->bvh[p_idx];
|
|
|
+
|
|
|
+
|
|
|
+ //if (p_params->dir.dot(bvh->aabb.get_support(-p_params->dir))>p_params->min_d)
|
|
|
+ // return; //test against whole AABB, which isn't very costly
|
|
|
+
|
|
|
+
|
|
|
+ //printf("addr: %p\n",bvh);
|
|
|
+ if (!bvh->aabb.intersects_segment(p_params->from,p_params->to)) {
|
|
|
+
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ if (bvh->face_index>=0) {
|
|
|
+
|
|
|
+
|
|
|
+ Vector3 res;
|
|
|
+ Vector3 vertices[3]={
|
|
|
+ p_params->vertices[ p_params->faces[ bvh->face_index ].indices[0] ],
|
|
|
+ p_params->vertices[ p_params->faces[ bvh->face_index ].indices[1] ],
|
|
|
+ p_params->vertices[ p_params->faces[ bvh->face_index ].indices[2] ]
|
|
|
+ };
|
|
|
+
|
|
|
+ if (Geometry::segment_intersects_triangle(
|
|
|
+ p_params->from,
|
|
|
+ p_params->to,
|
|
|
+ vertices[0],
|
|
|
+ vertices[1],
|
|
|
+ vertices[2],
|
|
|
+ &res)) {
|
|
|
+
|
|
|
+
|
|
|
+ float d=p_params->normal.dot(res) - p_params->normal.dot(p_params->from);
|
|
|
+ //TODO, seems segmen/triangle intersection is broken :(
|
|
|
+ if (d>0 && d<p_params->min_d) {
|
|
|
+
|
|
|
+ p_params->min_d=d;
|
|
|
+ p_params->result=res;
|
|
|
+ p_params->normal=Plane(vertices[0],vertices[1],vertices[2]).normal;
|
|
|
+ p_params->collisions++;
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ if (bvh->left>=0)
|
|
|
+ _cull_segment(bvh->left,p_params);
|
|
|
+ if (bvh->right>=0)
|
|
|
+ _cull_segment(bvh->right,p_params);
|
|
|
+
|
|
|
+
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+bool ConcavePolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
|
|
|
+
|
|
|
+ // unlock data
|
|
|
+ DVector<Face>::Read fr=faces.read();
|
|
|
+ DVector<Vector3>::Read vr=vertices.read();
|
|
|
+ DVector<BVH>::Read br=bvh.read();
|
|
|
+
|
|
|
+
|
|
|
+ _SegmentCullParams params;
|
|
|
+ params.from=p_begin;
|
|
|
+ params.to=p_end;
|
|
|
+ params.collisions=0;
|
|
|
+ params.normal=(p_end-p_begin).normalized();
|
|
|
+
|
|
|
+ params.faces=fr.ptr();
|
|
|
+ params.vertices=vr.ptr();
|
|
|
+ params.bvh=br.ptr();
|
|
|
+
|
|
|
+ params.min_d=1e20;
|
|
|
+ // cull
|
|
|
+ _cull_segment(0,¶ms);
|
|
|
+
|
|
|
+ if (params.collisions>0) {
|
|
|
+
|
|
|
+
|
|
|
+ r_result=params.result;
|
|
|
+ r_normal=params.normal;
|
|
|
+ return true;
|
|
|
+ } else {
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ConcavePolygonShapeSW::_cull(int p_idx,_CullParams *p_params) const {
|
|
|
+
|
|
|
+ const BVH* bvh=&p_params->bvh[p_idx];
|
|
|
+
|
|
|
+ if (!p_params->aabb.intersects( bvh->aabb ))
|
|
|
+ return;
|
|
|
+
|
|
|
+ if (bvh->face_index>=0) {
|
|
|
+
|
|
|
+ const Face *f=&p_params->faces[ bvh->face_index ];
|
|
|
+ FaceShapeSW *face=p_params->face;
|
|
|
+ face->normal=f->normal;
|
|
|
+ face->vertex[0]=p_params->vertices[f->indices[0]];
|
|
|
+ face->vertex[1]=p_params->vertices[f->indices[1]];
|
|
|
+ face->vertex[2]=p_params->vertices[f->indices[2]];
|
|
|
+ p_params->callback(p_params->userdata,face);
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ if (bvh->left>=0) {
|
|
|
+
|
|
|
+ _cull(bvh->left,p_params);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bvh->right>=0) {
|
|
|
+
|
|
|
+ _cull(bvh->right,p_params);
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ConcavePolygonShapeSW::cull(const AABB& p_local_aabb,Callback p_callback,void* p_userdata) const {
|
|
|
+
|
|
|
+ // make matrix local to concave
|
|
|
+
|
|
|
+ AABB local_aabb=p_local_aabb;
|
|
|
+
|
|
|
+ // unlock data
|
|
|
+ DVector<Face>::Read fr=faces.read();
|
|
|
+ DVector<Vector3>::Read vr=vertices.read();
|
|
|
+ DVector<BVH>::Read br=bvh.read();
|
|
|
+
|
|
|
+ FaceShapeSW face; // use this to send in the callback
|
|
|
+
|
|
|
+ _CullParams params;
|
|
|
+ params.aabb=local_aabb;
|
|
|
+ params.face=&face;
|
|
|
+ params.faces=fr.ptr();
|
|
|
+ params.vertices=vr.ptr();
|
|
|
+ params.bvh=br.ptr();
|
|
|
+ params.callback=p_callback;
|
|
|
+ params.userdata=p_userdata;
|
|
|
+
|
|
|
+ // cull
|
|
|
+ _cull(0,¶ms);
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
+
|
|
|
+ // use crappy AABB approximation
|
|
|
+ Vector3 extents=get_aabb().size*0.5;
|
|
|
+
|
|
|
+ return Vector3(
|
|
|
+ (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z),
|
|
|
+ (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z),
|
|
|
+ (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y)
|
|
|
+ );
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+struct _VolumeSW_BVH_Element {
|
|
|
+
|
|
|
+ AABB aabb;
|
|
|
+ Vector3 center;
|
|
|
+ int face_index;
|
|
|
+};
|
|
|
+
|
|
|
+struct _VolumeSW_BVH_CompareX {
|
|
|
+
|
|
|
+ _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const {
|
|
|
+
|
|
|
+ return a.center.x<b.center.x;
|
|
|
+ }
|
|
|
+};
|
|
|
+
|
|
|
+
|
|
|
+struct _VolumeSW_BVH_CompareY {
|
|
|
+
|
|
|
+ _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const {
|
|
|
+
|
|
|
+ return a.center.y<b.center.y;
|
|
|
+ }
|
|
|
+};
|
|
|
+
|
|
|
+struct _VolumeSW_BVH_CompareZ {
|
|
|
+
|
|
|
+ _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const {
|
|
|
+
|
|
|
+ return a.center.z<b.center.z;
|
|
|
+ }
|
|
|
+};
|
|
|
+
|
|
|
+struct _VolumeSW_BVH {
|
|
|
+
|
|
|
+ AABB aabb;
|
|
|
+ _VolumeSW_BVH *left;
|
|
|
+ _VolumeSW_BVH *right;
|
|
|
+
|
|
|
+ int face_index;
|
|
|
+};
|
|
|
+
|
|
|
+
|
|
|
+_VolumeSW_BVH* _volume_sw_build_bvh(_VolumeSW_BVH_Element *p_elements,int p_size,int &count) {
|
|
|
+
|
|
|
+ _VolumeSW_BVH* bvh = memnew( _VolumeSW_BVH );
|
|
|
+
|
|
|
+ if (p_size==1) {
|
|
|
+ //leaf
|
|
|
+ bvh->aabb=p_elements[0].aabb;
|
|
|
+ bvh->left=NULL;
|
|
|
+ bvh->right=NULL;
|
|
|
+ bvh->face_index=p_elements->face_index;
|
|
|
+ count++;
|
|
|
+ return bvh;
|
|
|
+ } else {
|
|
|
+
|
|
|
+ bvh->face_index=-1;
|
|
|
+ }
|
|
|
+
|
|
|
+ AABB aabb;
|
|
|
+ for(int i=0;i<p_size;i++) {
|
|
|
+
|
|
|
+ if (i==0)
|
|
|
+ aabb=p_elements[i].aabb;
|
|
|
+ else
|
|
|
+ aabb.merge_with(p_elements[i].aabb);
|
|
|
+ }
|
|
|
+ bvh->aabb=aabb;
|
|
|
+ switch(aabb.get_longest_axis_index()) {
|
|
|
+
|
|
|
+ case 0: {
|
|
|
+
|
|
|
+ SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareX> sort_x;
|
|
|
+ sort_x.sort(p_elements,p_size);
|
|
|
+
|
|
|
+ } break;
|
|
|
+ case 1: {
|
|
|
+
|
|
|
+ SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareY> sort_y;
|
|
|
+ sort_y.sort(p_elements,p_size);
|
|
|
+ } break;
|
|
|
+ case 2: {
|
|
|
+
|
|
|
+ SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareZ> sort_z;
|
|
|
+ sort_z.sort(p_elements,p_size);
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+
|
|
|
+ int split=p_size/2;
|
|
|
+ bvh->left=_volume_sw_build_bvh(p_elements,split,count);
|
|
|
+ bvh->right=_volume_sw_build_bvh(&p_elements[split],p_size-split,count);
|
|
|
+
|
|
|
+// printf("branch at %p - %i: %i\n",bvh,count,bvh->face_index);
|
|
|
+ count++;
|
|
|
+ return bvh;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void ConcavePolygonShapeSW::_fill_bvh(_VolumeSW_BVH* p_bvh_tree,BVH* p_bvh_array,int& p_idx) {
|
|
|
+
|
|
|
+ int idx=p_idx;
|
|
|
+
|
|
|
+
|
|
|
+ p_bvh_array[idx].aabb=p_bvh_tree->aabb;
|
|
|
+ p_bvh_array[idx].face_index=p_bvh_tree->face_index;
|
|
|
+// printf("%p - %i: %i(%p) -- %p:%p\n",%p_bvh_array[idx],p_idx,p_bvh_array[i]->face_index,&p_bvh_tree->face_index,p_bvh_tree->left,p_bvh_tree->right);
|
|
|
+
|
|
|
+
|
|
|
+ if (p_bvh_tree->left) {
|
|
|
+ p_bvh_array[idx].left=++p_idx;
|
|
|
+ _fill_bvh(p_bvh_tree->left,p_bvh_array,p_idx);
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ p_bvh_array[p_idx].left=-1;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (p_bvh_tree->right) {
|
|
|
+ p_bvh_array[idx].right=++p_idx;
|
|
|
+ _fill_bvh(p_bvh_tree->right,p_bvh_array,p_idx);
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ p_bvh_array[p_idx].right=-1;
|
|
|
+ }
|
|
|
+
|
|
|
+ memdelete(p_bvh_tree);
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+void ConcavePolygonShapeSW::_setup(DVector<Vector3> p_faces) {
|
|
|
+
|
|
|
+ int src_face_count=p_faces.size();
|
|
|
+ ERR_FAIL_COND(src_face_count%3);
|
|
|
+ src_face_count/=3;
|
|
|
+
|
|
|
+ DVector<Vector3>::Read r = p_faces.read();
|
|
|
+ const Vector3 * facesr= r.ptr();
|
|
|
+
|
|
|
+#if 0
|
|
|
+ Map<Vector3,int> point_map;
|
|
|
+ List<Face> face_list;
|
|
|
+
|
|
|
+
|
|
|
+ for(int i=0;i<src_face_count;i++) {
|
|
|
+
|
|
|
+ Face3 faceaux;
|
|
|
+
|
|
|
+ for(int j=0;j<3;j++) {
|
|
|
+
|
|
|
+ faceaux.vertex[j]=facesr[i*3+j].snapped(_POINT_SNAP);
|
|
|
+ //faceaux.vertex[j]=facesr[i*3+j];//facesr[i*3+j].snapped(_POINT_SNAP);
|
|
|
+ }
|
|
|
+
|
|
|
+ ERR_CONTINUE( faceaux.is_degenerate() );
|
|
|
+
|
|
|
+ Face face;
|
|
|
+
|
|
|
+ for(int j=0;j<3;j++) {
|
|
|
+
|
|
|
+
|
|
|
+ Map<Vector3,int>::Element *E=point_map.find(faceaux.vertex[j]);
|
|
|
+ if (E) {
|
|
|
+
|
|
|
+ face.indices[j]=E->value();
|
|
|
+ } else {
|
|
|
+
|
|
|
+ face.indices[j]=point_map.size();
|
|
|
+ point_map.insert(faceaux.vertex[j],point_map.size());
|
|
|
+
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ face_list.push_back(face);
|
|
|
+ }
|
|
|
+
|
|
|
+ vertices.resize( point_map.size() );
|
|
|
+
|
|
|
+ DVector<Vector3>::Write vw = vertices.write();
|
|
|
+ Vector3 *verticesw=vw.ptr();
|
|
|
+
|
|
|
+ AABB _aabb;
|
|
|
+
|
|
|
+ for( Map<Vector3,int>::Element *E=point_map.front();E;E=E->next()) {
|
|
|
+
|
|
|
+ if (E==point_map.front()) {
|
|
|
+ _aabb.pos=E->key();
|
|
|
+ } else {
|
|
|
+
|
|
|
+ _aabb.expand_to(E->key());
|
|
|
+ }
|
|
|
+ verticesw[E->value()]=E->key();
|
|
|
+ }
|
|
|
+
|
|
|
+ point_map.clear(); // not needed anymore
|
|
|
+
|
|
|
+ faces.resize(face_list.size());
|
|
|
+ DVector<Face>::Write w = faces.write();
|
|
|
+ Face *facesw=w.ptr();
|
|
|
+
|
|
|
+ int fc=0;
|
|
|
+
|
|
|
+ for( List<Face>::Element *E=face_list.front();E;E=E->next()) {
|
|
|
+
|
|
|
+ facesw[fc++]=E->get();
|
|
|
+ }
|
|
|
+
|
|
|
+ face_list.clear();
|
|
|
+
|
|
|
+
|
|
|
+ DVector<_VolumeSW_BVH_Element> bvh_array;
|
|
|
+ bvh_array.resize( fc );
|
|
|
+
|
|
|
+ DVector<_VolumeSW_BVH_Element>::Write bvhw = bvh_array.write();
|
|
|
+ _VolumeSW_BVH_Element *bvh_arrayw=bvhw.ptr();
|
|
|
+
|
|
|
+
|
|
|
+ for(int i=0;i<fc;i++) {
|
|
|
+
|
|
|
+ AABB face_aabb;
|
|
|
+ face_aabb.pos=verticesw[facesw[i].indices[0]];
|
|
|
+ face_aabb.expand_to( verticesw[facesw[i].indices[1]] );
|
|
|
+ face_aabb.expand_to( verticesw[facesw[i].indices[2]] );
|
|
|
+
|
|
|
+ bvh_arrayw[i].face_index=i;
|
|
|
+ bvh_arrayw[i].aabb=face_aabb;
|
|
|
+ bvh_arrayw[i].center=face_aabb.pos+face_aabb.size*0.5;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ w=DVector<Face>::Write();
|
|
|
+ vw=DVector<Vector3>::Write();
|
|
|
+
|
|
|
+
|
|
|
+ int count=0;
|
|
|
+ _VolumeSW_BVH *bvh_tree=_volume_sw_build_bvh(bvh_arrayw,fc,count);
|
|
|
+
|
|
|
+ ERR_FAIL_COND(count==0);
|
|
|
+
|
|
|
+ bvhw=DVector<_VolumeSW_BVH_Element>::Write();
|
|
|
+
|
|
|
+ bvh.resize( count+1 );
|
|
|
+
|
|
|
+ DVector<BVH>::Write bvhw2 = bvh.write();
|
|
|
+ BVH*bvh_arrayw2=bvhw2.ptr();
|
|
|
+
|
|
|
+ int idx=0;
|
|
|
+ _fill_bvh(bvh_tree,bvh_arrayw2,idx);
|
|
|
+
|
|
|
+ set_aabb(_aabb);
|
|
|
+
|
|
|
+#else
|
|
|
+ DVector<_VolumeSW_BVH_Element> bvh_array;
|
|
|
+ bvh_array.resize( src_face_count );
|
|
|
+
|
|
|
+ DVector<_VolumeSW_BVH_Element>::Write bvhw = bvh_array.write();
|
|
|
+ _VolumeSW_BVH_Element *bvh_arrayw=bvhw.ptr();
|
|
|
+
|
|
|
+ faces.resize(src_face_count);
|
|
|
+ DVector<Face>::Write w = faces.write();
|
|
|
+ Face *facesw=w.ptr();
|
|
|
+
|
|
|
+ vertices.resize( src_face_count*3 );
|
|
|
+
|
|
|
+ DVector<Vector3>::Write vw = vertices.write();
|
|
|
+ Vector3 *verticesw=vw.ptr();
|
|
|
+
|
|
|
+ AABB _aabb;
|
|
|
+
|
|
|
+
|
|
|
+ for(int i=0;i<src_face_count;i++) {
|
|
|
+
|
|
|
+ Face3 face( facesr[i*3+0], facesr[i*3+1], facesr[i*3+2] );
|
|
|
+
|
|
|
+ bvh_arrayw[i].aabb=face.get_aabb();
|
|
|
+ bvh_arrayw[i].center = bvh_arrayw[i].aabb.pos + bvh_arrayw[i].aabb.size * 0.5;
|
|
|
+ bvh_arrayw[i].face_index=i;
|
|
|
+ facesw[i].indices[0]=i*3+0;
|
|
|
+ facesw[i].indices[1]=i*3+1;
|
|
|
+ facesw[i].indices[2]=i*3+2;
|
|
|
+ facesw[i].normal=face.get_plane().normal;
|
|
|
+ verticesw[i*3+0]=face.vertex[0];
|
|
|
+ verticesw[i*3+1]=face.vertex[1];
|
|
|
+ verticesw[i*3+2]=face.vertex[2];
|
|
|
+ if (i==0)
|
|
|
+ _aabb=bvh_arrayw[i].aabb;
|
|
|
+ else
|
|
|
+ _aabb.merge_with(bvh_arrayw[i].aabb);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ w=DVector<Face>::Write();
|
|
|
+ vw=DVector<Vector3>::Write();
|
|
|
+
|
|
|
+ int count=0;
|
|
|
+ _VolumeSW_BVH *bvh_tree=_volume_sw_build_bvh(bvh_arrayw,src_face_count,count);
|
|
|
+
|
|
|
+ bvh.resize( count+1 );
|
|
|
+
|
|
|
+ DVector<BVH>::Write bvhw2 = bvh.write();
|
|
|
+ BVH*bvh_arrayw2=bvhw2.ptr();
|
|
|
+
|
|
|
+ int idx=0;
|
|
|
+ _fill_bvh(bvh_tree,bvh_arrayw2,idx);
|
|
|
+
|
|
|
+ configure(_aabb); // this type of shape has no margin
|
|
|
+
|
|
|
+
|
|
|
+#endif
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void ConcavePolygonShapeSW::set_data(const Variant& p_data) {
|
|
|
+
|
|
|
+
|
|
|
+ _setup(p_data);
|
|
|
+}
|
|
|
+
|
|
|
+Variant ConcavePolygonShapeSW::get_data() const {
|
|
|
+
|
|
|
+ return get_faces();
|
|
|
+}
|
|
|
+
|
|
|
+ConcavePolygonShapeSW::ConcavePolygonShapeSW() {
|
|
|
+
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+/* HEIGHT MAP SHAPE */
|
|
|
+
|
|
|
+DVector<float> HeightMapShapeSW::get_heights() const {
|
|
|
+
|
|
|
+ return heights;
|
|
|
+}
|
|
|
+int HeightMapShapeSW::get_width() const {
|
|
|
+
|
|
|
+ return width;
|
|
|
+}
|
|
|
+int HeightMapShapeSW::get_depth() const {
|
|
|
+
|
|
|
+ return depth;
|
|
|
+}
|
|
|
+float HeightMapShapeSW::get_cell_size() const {
|
|
|
+
|
|
|
+ return cell_size;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void HeightMapShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
|
|
|
+
|
|
|
+ //not very useful, but not very used either
|
|
|
+ p_transform.xform(get_aabb()).project_range_in_plane( Plane(p_normal,0),r_min,r_max );
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Vector3 HeightMapShapeSW::get_support(const Vector3& p_normal) const {
|
|
|
+
|
|
|
+
|
|
|
+ //not very useful, but not very used either
|
|
|
+ return get_aabb().get_support(p_normal);
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+bool HeightMapShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const {
|
|
|
+
|
|
|
+
|
|
|
+ return false;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void HeightMapShapeSW::cull(const AABB& p_local_aabb,Callback p_callback,void* p_userdata) const {
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+Vector3 HeightMapShapeSW::get_moment_of_inertia(float p_mass) const {
|
|
|
+
|
|
|
+
|
|
|
+ // use crappy AABB approximation
|
|
|
+ Vector3 extents=get_aabb().size*0.5;
|
|
|
+
|
|
|
+ return Vector3(
|
|
|
+ (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z),
|
|
|
+ (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z),
|
|
|
+ (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y)
|
|
|
+ );
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+void HeightMapShapeSW::_setup(DVector<real_t> p_heights,int p_width,int p_depth,real_t p_cell_size) {
|
|
|
+
|
|
|
+ heights=p_heights;
|
|
|
+ width=p_width;
|
|
|
+ depth=p_depth;;
|
|
|
+ cell_size=p_cell_size;
|
|
|
+
|
|
|
+ DVector<real_t>::Read r = heights. read();
|
|
|
+
|
|
|
+ AABB aabb;
|
|
|
+
|
|
|
+ for(int i=0;i<depth;i++) {
|
|
|
+
|
|
|
+ for(int j=0;j<width;j++) {
|
|
|
+
|
|
|
+ float h = r[i*width+j];
|
|
|
+
|
|
|
+ Vector3 pos( j*cell_size, h, i*cell_size );
|
|
|
+ if (i==0 || j==0)
|
|
|
+ aabb.pos=pos;
|
|
|
+ else
|
|
|
+ aabb.expand_to(pos);
|
|
|
+
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ configure(aabb);
|
|
|
+}
|
|
|
+
|
|
|
+void HeightMapShapeSW::set_data(const Variant& p_data) {
|
|
|
+
|
|
|
+ ERR_FAIL_COND( p_data.get_type()!=Variant::DICTIONARY );
|
|
|
+ Dictionary d=p_data;
|
|
|
+ ERR_FAIL_COND( !d.has("width") );
|
|
|
+ ERR_FAIL_COND( !d.has("depth") );
|
|
|
+ ERR_FAIL_COND( !d.has("cell_size") );
|
|
|
+ ERR_FAIL_COND( !d.has("heights") );
|
|
|
+
|
|
|
+ int width=d["width"];
|
|
|
+ int depth=d["depth"];
|
|
|
+ float cell_size=d["cell_size"];
|
|
|
+ DVector<float> heights=d["heights"];
|
|
|
+
|
|
|
+ ERR_FAIL_COND( width<= 0);
|
|
|
+ ERR_FAIL_COND( depth<= 0);
|
|
|
+ ERR_FAIL_COND( cell_size<= CMP_EPSILON);
|
|
|
+ ERR_FAIL_COND( heights.size() != (width*depth) );
|
|
|
+ _setup(heights, width, depth, cell_size );
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+Variant HeightMapShapeSW::get_data() const {
|
|
|
+
|
|
|
+ ERR_FAIL_V(Variant());
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+HeightMapShapeSW::HeightMapShapeSW() {
|
|
|
+
|
|
|
+ width=0;
|
|
|
+ depth=0;
|
|
|
+ cell_size=0;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+
|