Historique des commits

Auteur SHA1 Message Date
  Azaezel c6e2563a38 went overzealous on the bitangent cleanup when reviewing parallax. the W multiplier can and should stay. the y flip can remain gone. il y a 8 ans
  Azaezel a5755be681 factoring in tangentW casues parallax (but not normals) to swap specular highlight directions. removed that, as well as a prior attempted workaround. il y a 8 ans
  James Urquhart 3496c549b5 Hardware Skinning Support il y a 10 ans
  Anis e13513f059 Merge pull request #1713 from Azaezel/c4189_cleanup il y a 9 ans
  Azaezel 76fe7937ce adresses C4189 warnings ('identifier' : local variable is initialized but not referenced) il y a 9 ans
  Azaezel 21d1bfa64c 3.9 fix: on the hlsl side: corrects improperly applied specularpower il y a 9 ans
  Azaezel 942235d114 Fixes vertcolor code insertion order, and applies it adaptively based on defered or forward lit context il y a 9 ans
  Azaezel d79b9a2988 removes w=z trick (was causing fisheye, effectively) il y a 9 ans
  rextimmy 41e5caf22b Direct3D11 Engine/source changes il y a 9 ans
  Azaezel 9472bfd3ca addresses https://github.com/GarageGames/Torque3D/issues/1537 via the following: il y a 9 ans
  Azaezel 496b6a3ea8 truncation warning cleanups dx side (was also causing cornercase crashes gl side) il y a 9 ans
  Azaezel 196b214eae engine: il y a 9 ans
  Azaezel ce2964d2d0 diffuse/albedo texture linearization il y a 9 ans
  LuisAntonRebollo 15c8922028 Fix ShaderGen cubemap feature. il y a 10 ans
  LuisAntonRebollo 1ac8fab884 Changes for get necesary sampler names for OpenGL shaders. il y a 10 ans
  Azaezel c3813ad913 implicit truncation warning cleanup. il y a 11 ans
  DavidWyand-GG eb2fd2bf5f Fix for Issue #94 for Cubemap render bug il y a 13 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans