Areloch fb5ad738e0 Merge branch 'development' into MiscFixes20220829 3 gadi atpakaļ
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp 6 gadi atpakaļ
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space 6 gadi atpakaļ
guiAnimBitmapCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 gadi atpakaļ
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. 9 gadi atpakaļ
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiBitmapBarCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 gadi atpakaļ
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl 9 gadi atpakaļ
guiBitmapBorderCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 gadi atpakaļ
guiBitmapCtrl.cpp bed3be278c GuiBitmapCtrl named texture fixes. 3 gadi atpakaļ
guiBitmapCtrl.h 8fa652a327 by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object. 3 gadi atpakaļ
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod 7 gadi atpakaļ
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
guiConsole.cpp 8a7c09c8fe Clean up redundant variables 6 gadi atpakaļ
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. 7 gadi atpakaļ
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp 10 gadi atpakaļ
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiDecoyCtrl.cpp 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 3 gadi atpakaļ
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 gadi atpakaļ
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiFileTreeCtrl.cpp 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 gadi atpakaļ
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiGameListMenuCtrl.cpp 724e4f423c * BugFix: Correct an ASAN reported memory access error when calling updateHeight on GuiGameListMenuCtrl when an invalid profile is initially set. 3 gadi atpakaļ
guiGameListMenuCtrl.h 666065ce6c GuiGameListMenuCtrl Update 3 gadi atpakaļ
guiGameListOptionsCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 gadi atpakaļ
guiGameListOptionsCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface 5 gadi atpakaļ
guiGameSettingsCtrl.cpp cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 gadi atpakaļ
guiGameSettingsCtrl.h 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 3 gadi atpakaļ
guiGradientCtrl.cpp ed36cf2c5c Changes for BaseUI Update 3 gadi atpakaļ
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
guiListBoxCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 gadi atpakaļ
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
guiMLTextCtrl.cpp 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case 3 gadi atpakaļ
guiMLTextCtrl.h 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case 3 gadi atpakaļ
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes 12 gadi atpakaļ
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiMaterialCtrl.cpp 98a079a797 code duplication prune. should aid in stability 3 gadi atpakaļ
guiMaterialCtrl.h 98a079a797 code duplication prune. should aid in stability 3 gadi atpakaļ
guiPopUpCtrl.cpp e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 3 gadi atpakaļ
guiPopUpCtrl.h e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 3 gadi atpakaļ
guiPopUpCtrlEx.cpp dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 gadi atpakaļ
guiPopUpCtrlEx.h e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 3 gadi atpakaļ
guiSliderCtrl.cpp 65275a8a35 leftover profile reference flaw 3 gadi atpakaļ
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only 6 gadi atpakaļ
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 gadi atpakaļ
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 gadi atpakaļ
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiTextEditCtrl.cpp 3f944874f3 * BugFix: Correct MacOS not responding to Command+C, Command+X, Command+A and Command+V by removing a hack in guiTextEditCtrl and shifting the logic to sdlWindow. 3 gadi atpakaļ
guiTextEditCtrl.h 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. 5 gadi atpakaļ
guiTextEditSliderBitmapCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 gadi atpakaļ
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 gadi atpakaļ
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiTextListCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface 5 gadi atpakaļ
guiTextListCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface 5 gadi atpakaļ
guiTreeViewCtrl.cpp ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 gadi atpakaļ
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 5 gadi atpakaļ