Commit History

作者 SHA1 備註 提交日期
  sunag a857c7a4fb rename to lights_type_kind 7 年之前
  sunag 33bd1a3d29 remove unecessary maps_lights_pars in examples 7 年之前
  sunag b70c3cad63 rename lights_maps_pars to maps_lights_pars 7 年之前
  sunag bb8c07f084 rename lights_pars to begin_lights_pars 7 年之前
  sunag 47d71fb2df fix examples 7 年之前
  Kevin Schmidt 53ce0b62d7 Spaces -> tabs 8 年之前
  Kevin Schmidt 5b9f1d1f60 Fixing the JS examples to include the fog pieces 8 年之前
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 年之前
  aardgoose ef96ae05ba remove Uniforms.Utils.* 8 年之前
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 年之前
  Ben Houston (Clara.io) 5b135d55c9 Packing.glsl - unify all packing/unpacking functions into a single glsl snippet 9 年之前
  Mr.doob 379f902d15 Merged ambient_pars.glsl into lights_pars.glsl 9 年之前
  Mr.doob ac0154cbe7 Removed THREE.UniformsLib[ "ambient" ] references. 9 年之前
  Ben Houston 3c4face74e update ShaderSkin to use new linearToOutputTexel function. 9 年之前
  Mr.doob b60f67f57d Fixed examples. 9 年之前
  Mr.doob 8eaf494a46 Refactored ShadowMap code. 9 年之前
  Mr.doob 645aaf254c Fixed examples. 9 年之前
  Mr.doob d6ee54be24 WebGLRenderer: MAX_ to NUM_. See 8c82186dc3c71e1d6d61c28f67acc29a072ec1d7. 9 年之前
  Mr.doob 8c82186dc3 WebGLRenderer: MAX_ clean up. 9 年之前
  Ben Houston 05118ea6bb further consolidation of different material BRDFs via the same lighting template. 9 年之前
  Ben Houston 0287cab597 remove unused code from broken ShaderSkin.js 9 年之前
  Ben Houston fdaad8df8b Merge branch 'dev' of [email protected]:mrdoob/three.js into simplified_lighting 9 年之前
  Ben Houston 3c9e00fe0d get skin, tone mapping and terrain examples working with new BSDF and light structures. 9 年之前
  Ben Houston bbc81cdb67 start refactoring ShaderSkin.js 9 年之前
  Mr.doob 6c86b83c34 Tweaked examples. 9 年之前
  tschw e35a4ed601 Skin shader: Removed uniform uPixelSize. 10 年之前
  tschw 01609aec77 Skin shader cleanup. 10 年之前
  tschw ac5c50cfc8 Let skin shader use derivatives for tangents. 10 年之前
  tschw d37516be39 Fixed skin shader lighting. 10 年之前
  tschw 0671faa158 Let lighting info be fed in view space. 10 年之前