تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Yufeng Ying e88e30c273 Remove unused headers in servers. 8 ماه پیش
  kobewi ceefc0d38a Implement 2D instance shader parameters 2 سال پیش
  Matias N. Goldberg acf439e96d Keep processing Graphics if there are pending operations 9 ماه پیش
  Pedro J. Estébanez d5d509bbd6 Implement thread ownership change for RenderingDevice 10 ماه پیش
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 سال پیش
  Stuart Carnie 5cfacc8767 [Editor,Servers]: Minor optimizations 1 سال پیش
  Ricardo Buring 2f8ab4a654 Fixed Timestep Interpolation (3D) 1 سال پیش
  Pedro J. Estébanez 1589433e8f Apply additional fixes to servers' threading 1 سال پیش
  Juan Linietsky 65686dedf9 Use WorkerThreadPool for Server threads 1 سال پیش
  Pedro J. Estébanez c28f5901c7 Polish interaction between windowing, input and rendering 1 سال پیش
  clayjohn ac6c648645 Increase coverage of timestamps for visual profiler 1 سال پیش
  Ricardo Buring 2ed2ccc2d8 Fixed Timestep Interpolation (2D) 1 سال پیش
  Aaron Franke 9e0b38ecd3 Disable XR server when compiling without 3D 1 سال پیش
  Adam Scott bd70b8e1f6 Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 1 سال پیش
  Micky 63a08f2493 Deprecate RenderingServer's `has_feature` and Features enum 1 سال پیش
  Rémi Verschelde 673102ffd8 Merge pull request #85520 from YuriSizov/rendering-gracefully-leak-canvas-items 1 سال پیش
  Bastiaan Olij d6caa69e11 Skip swapchain logic if there is nothing to present (Android OpenXR) 1 سال پیش
  Yuri Sizov 34ecfff672 Avoid crashes when engine leaks canvas items and friends 1 سال پیش
  jsjtxietian b88b84ce18 Add thread guard for force_draw and update relared doc 1 سال پیش
  kobewi 09b30be86d Add vararg call() method to C++ Callable 2 سال پیش
  Rémi Verschelde 03ff9fedb6 Merge pull request #82101 from bruvzg/x11_gles 1 سال پیش
  bruvzg af00c4a54a [X11] Add support for using EGL/GLES instead of GLX. 1 سال پیش
  Pedro J. Estébanez 77d8372285 Fix drawing of viewports without swapping buffers 2 سال پیش
  bruvzg 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 3 سال پیش
  Juan Linietsky c7fb6cea3d Add ability to call code on rendering thread 2 سال پیش
  univeous 0a64abe891 Fix crash when calling get_video_adapter_* in a thread 2 سال پیش
  clayjohn 36a005fafc Add RENDERING_INFO parameters to GL Compatibility renderer 2 سال پیش
  Samuele Panzeri 4aaa2e6477 Fix wait for thread not started 2 سال پیش
  Pedro J. Estébanez d0e37cd04c Add framework for avoidance of color flash in new windows 2 سال پیش
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 سال پیش