.. |
test
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1449c4df57
Add some tests for engineAPI and console
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преди 10 години |
CMDgram.y
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d666322a1b
Merging
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преди 8 години |
CMDscan.cpp
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d666322a1b
Merging
|
преди 8 години |
CMDscan.l
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233771dcdc
Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot
|
преди 8 години |
ICallMethod.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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преди 13 години |
SimXMLDocument.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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преди 8 години |
SimXMLDocument.h
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45ae5e71cb
fixed lots of tabs and space
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преди 8 години |
arrayObject.cpp
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15f67015d3
Reordering initialization methods #1912
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преди 8 години |
arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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преди 8 години |
ast.h
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d666322a1b
Merging
|
преди 8 години |
astAlloc.cpp
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d666322a1b
Merging
|
преди 8 години |
astNodes.cpp
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d7287914c7
fix arg corruption on functioncall compilation.
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преди 8 години |
bison.bat
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
bison.simple
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
cmdgram.cpp
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d666322a1b
Merging
|
преди 8 години |
cmdgram.h
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d666322a1b
Merging
|
преди 8 години |
codeBlock.cpp
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d666322a1b
Merging
|
преди 8 години |
codeBlock.h
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d666322a1b
Merging
|
преди 8 години |
codeInterpreter.cpp
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d666322a1b
Merging
|
преди 8 години |
codeInterpreter.h
|
d666322a1b
Merging
|
преди 8 години |
compiledEval.cpp
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d666322a1b
Merging
|
преди 8 години |
compiler.cpp
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d666322a1b
Merging
|
преди 8 години |
compiler.h
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d666322a1b
Merging
|
преди 8 години |
console.cpp
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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преди 8 години |
console.h
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d666322a1b
Merging
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преди 8 години |
consoleDoc.cpp
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ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
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преди 7 години |
consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
consoleFunctions.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
consoleFunctions.h
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39d5563a8c
Added type checking functions
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преди 10 години |
consoleInternal.cpp
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ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
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преди 7 години |
consoleInternal.h
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d666322a1b
Merging
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преди 8 години |
consoleLogger.cpp
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45ae5e71cb
fixed lots of tabs and space
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преди 8 години |
consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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преди 13 години |
consoleObject.cpp
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0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
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преди 8 години |
consoleObject.h
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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преди 8 години |
consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
|
преди 8 години |
consoleParser.h
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45ae5e71cb
fixed lots of tabs and space
|
преди 8 години |
consoleTypes.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
consoleTypes.h
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29edbd0cd2
Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now.
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преди 8 години |
consoleXMLExport.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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преди 11 години |
consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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преди 9 години |
debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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преди 8 години |
dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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преди 9 години |
dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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преди 10 години |
engineAPI.h
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d64e2a7019
Removed constexpr use to support VS2013
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преди 8 години |
engineDoc.cpp
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5c688260d5
Issue found with PVS-Studio:
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преди 10 години |
engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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преди 8 години |
engineExports.h
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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преди 9 години |
engineFunctions.h
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d617a1f748
Support for VS 15.3 update
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преди 8 години |
engineObject.cpp
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
engineObject.h
|
7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
enginePrimitives.cpp
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
enginePrimitives.h
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88106f9032
Fixed type inference for nulls in console functions
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преди 8 години |
engineStructs.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
преди 8 години |
engineStructs.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
engineTypeInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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преди 9 години |
engineTypeInfo.h
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39bea37fa0
minor fixes, and converted the type table
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преди 8 години |
engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
engineTypes.h
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1048b7d535
finished variadic conversion
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преди 8 години |
engineXMLExport.cpp
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
fieldBrushObject.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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преди 8 години |
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
fileSystemFunctions.cpp
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bcc5459818
whitespace
|
преди 8 години |
generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
persistenceManager.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
|
преди 8 години |
persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
propertyParsing.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
преди 10 години |
scriptFilename.cpp
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bcc5459818
whitespace
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преди 8 години |
scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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преди 8 години |
scriptObjects.h
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b56f8674cd
New ScriptTickObject
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преди 12 години |
sim.cpp
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bcc5459818
whitespace
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преди 8 години |
sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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преди 9 години |
simBase.h
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
simDatablock.cpp
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0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
|
преди 8 години |
simDatablock.h
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0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
|
преди 8 години |
simDictionary.cpp
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d666322a1b
Merging
|
преди 8 години |
simDictionary.h
|
bcc5459818
whitespace
|
преди 8 години |
simEvents.cpp
|
bcc5459818
whitespace
|
преди 8 години |
simEvents.h
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3f97c2cedd
Fix building on GCC
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преди 10 години |
simFieldDictionary.cpp
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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преди 8 години |
simFieldDictionary.h
|
c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
|
преди 8 години |
simManager.cpp
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45ae5e71cb
fixed lots of tabs and space
|
преди 8 години |
simObject.cpp
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d666322a1b
Merging
|
преди 8 години |
simObject.h
|
8436dff732
enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting
|
преди 8 години |
simObjectList.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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преди 10 години |
simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
simObjectMemento.cpp
|
bcc5459818
whitespace
|
преди 8 години |
simObjectMemento.h
|
bcc5459818
whitespace
|
преди 8 години |
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
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преди 10 години |
simPersistID.cpp
|
15f67015d3
Reordering initialization methods #1912
|
преди 8 години |
simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |
simPersistSet.cpp
|
bcc5459818
whitespace
|
преди 8 години |
simPersistSet.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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преди 13 години |
simSerialize.cpp
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bcc5459818
whitespace
|
преди 8 години |
simSet.cpp
|
07cf85143b
fixes crash when callOnChildren
|
преди 9 години |
simSet.h
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
преди 10 години |
stringStack.cpp
|
bcc5459818
whitespace
|
преди 8 години |
stringStack.h
|
942c7a48f4
Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack.
|
преди 10 години |
telnetConsole.cpp
|
bcc5459818
whitespace
|
преди 8 години |
telnetConsole.h
|
539efcb1e1
Input event changes
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преди 12 години |
telnetDebugger.cpp
|
bcc5459818
whitespace
|
преди 8 години |
telnetDebugger.h
|
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
преди 11 години |
typeValidators.cpp
|
bcc5459818
whitespace
|
преди 8 години |
typeValidators.h
|
7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |