Lukas Joergensen ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 7 년 전
..
test 1449c4df57 Add some tests for engineAPI and console 10 년 전
CMDgram.y d666322a1b Merging 8 년 전
CMDscan.cpp d666322a1b Merging 8 년 전
CMDscan.l 233771dcdc Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot 8 년 전
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 년 전
SimXMLDocument.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 년 전
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 8 년 전
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 년 전
arrayObject.h 45ae5e71cb fixed lots of tabs and space 8 년 전
ast.h d666322a1b Merging 8 년 전
astAlloc.cpp d666322a1b Merging 8 년 전
astNodes.cpp d7287914c7 fix arg corruption on functioncall compilation. 8 년 전
bison.bat 7dbfe6994d Engine directory for ticket #1 13 년 전
bison.simple 7dbfe6994d Engine directory for ticket #1 13 년 전
cmdgram.cpp d666322a1b Merging 8 년 전
cmdgram.h d666322a1b Merging 8 년 전
codeBlock.cpp d666322a1b Merging 8 년 전
codeBlock.h d666322a1b Merging 8 년 전
codeInterpreter.cpp d666322a1b Merging 8 년 전
codeInterpreter.h d666322a1b Merging 8 년 전
compiledEval.cpp d666322a1b Merging 8 년 전
compiler.cpp d666322a1b Merging 8 년 전
compiler.h d666322a1b Merging 8 년 전
console.cpp 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 년 전
console.h d666322a1b Merging 8 년 전
consoleDoc.cpp ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 7 년 전
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 년 전
consoleFunctions.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
consoleFunctions.h 39d5563a8c Added type checking functions 10 년 전
consoleInternal.cpp ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 7 년 전
consoleInternal.h d666322a1b Merging 8 년 전
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space 8 년 전
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 년 전
consoleObject.cpp 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 년 전
consoleObject.h e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 년 전
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 8 년 전
consoleParser.h 45ae5e71cb fixed lots of tabs and space 8 년 전
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
consoleTypes.h 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 8 년 전
consoleXMLExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 년 전
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 년 전
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 년 전
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 년 전
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 년 전
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 8 년 전
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 년 전
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 년 전
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 년 전
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 년 전
engineFunctions.h d617a1f748 Support for VS 15.3 update 8 년 전
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 년 전
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 8 년 전
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 년 전
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 8 년 전
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
engineTypes.h 1048b7d535 finished variadic conversion 8 년 전
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
fieldBrushObject.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 년 전
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 년 전
fileSystemFunctions.cpp bcc5459818 whitespace 8 년 전
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 년 전
persistenceManager.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 년 전
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 년 전
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 년 전
scriptFilename.cpp bcc5459818 whitespace 8 년 전
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 년 전
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 년 전
scriptObjects.h b56f8674cd New ScriptTickObject 12 년 전
sim.cpp bcc5459818 whitespace 8 년 전
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 년 전
simBase.h 7dbfe6994d Engine directory for ticket #1 13 년 전
simDatablock.cpp 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 년 전
simDatablock.h 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 년 전
simDictionary.cpp d666322a1b Merging 8 년 전
simDictionary.h bcc5459818 whitespace 8 년 전
simEvents.cpp bcc5459818 whitespace 8 년 전
simEvents.h 3f97c2cedd Fix building on GCC 10 년 전
simFieldDictionary.cpp c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 년 전
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 년 전
simManager.cpp 45ae5e71cb fixed lots of tabs and space 8 년 전
simObject.cpp d666322a1b Merging 8 년 전
simObject.h 8436dff732 enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting 8 년 전
simObjectList.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 년 전
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 년 전
simObjectMemento.cpp bcc5459818 whitespace 8 년 전
simObjectMemento.h bcc5459818 whitespace 8 년 전
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 년 전
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 년 전
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 년 전
simPersistSet.cpp bcc5459818 whitespace 8 년 전
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 년 전
simSerialize.cpp bcc5459818 whitespace 8 년 전
simSet.cpp 07cf85143b fixes crash when callOnChildren 9 년 전
simSet.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 년 전
stringStack.cpp bcc5459818 whitespace 8 년 전
stringStack.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 10 년 전
telnetConsole.cpp bcc5459818 whitespace 8 년 전
telnetConsole.h 539efcb1e1 Input event changes 12 년 전
telnetDebugger.cpp bcc5459818 whitespace 8 년 전
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 년 전
typeValidators.cpp bcc5459818 whitespace 8 년 전
typeValidators.h 7dbfe6994d Engine directory for ticket #1 13 년 전