Lukas Joergensen ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 7 سال پیش
..
test 1449c4df57 Add some tests for engineAPI and console 10 سال پیش
CMDgram.y d666322a1b Merging 8 سال پیش
CMDscan.cpp d666322a1b Merging 8 سال پیش
CMDscan.l 233771dcdc Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot 8 سال پیش
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 سال پیش
SimXMLDocument.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 سال پیش
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 8 سال پیش
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 سال پیش
arrayObject.h 45ae5e71cb fixed lots of tabs and space 8 سال پیش
ast.h d666322a1b Merging 8 سال پیش
astAlloc.cpp d666322a1b Merging 8 سال پیش
astNodes.cpp d7287914c7 fix arg corruption on functioncall compilation. 8 سال پیش
bison.bat 7dbfe6994d Engine directory for ticket #1 13 سال پیش
bison.simple 7dbfe6994d Engine directory for ticket #1 13 سال پیش
cmdgram.cpp d666322a1b Merging 8 سال پیش
cmdgram.h d666322a1b Merging 8 سال پیش
codeBlock.cpp d666322a1b Merging 8 سال پیش
codeBlock.h d666322a1b Merging 8 سال پیش
codeInterpreter.cpp d666322a1b Merging 8 سال پیش
codeInterpreter.h d666322a1b Merging 8 سال پیش
compiledEval.cpp d666322a1b Merging 8 سال پیش
compiler.cpp d666322a1b Merging 8 سال پیش
compiler.h d666322a1b Merging 8 سال پیش
console.cpp 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 سال پیش
console.h d666322a1b Merging 8 سال پیش
consoleDoc.cpp ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 7 سال پیش
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
consoleFunctions.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
consoleFunctions.h 39d5563a8c Added type checking functions 10 سال پیش
consoleInternal.cpp ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 7 سال پیش
consoleInternal.h d666322a1b Merging 8 سال پیش
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space 8 سال پیش
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 سال پیش
consoleObject.cpp 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 سال پیش
consoleObject.h e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 سال پیش
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 8 سال پیش
consoleParser.h 45ae5e71cb fixed lots of tabs and space 8 سال پیش
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
consoleTypes.h 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 8 سال پیش
consoleXMLExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 سال پیش
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 سال پیش
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 سال پیش
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 سال پیش
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 8 سال پیش
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 سال پیش
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 سال پیش
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
engineFunctions.h d617a1f748 Support for VS 15.3 update 8 سال پیش
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 8 سال پیش
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 8 سال پیش
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
engineTypes.h 1048b7d535 finished variadic conversion 8 سال پیش
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
fieldBrushObject.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 سال پیش
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
fileSystemFunctions.cpp bcc5459818 whitespace 8 سال پیش
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 سال پیش
persistenceManager.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 سال پیش
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 سال پیش
scriptFilename.cpp bcc5459818 whitespace 8 سال پیش
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 سال پیش
scriptObjects.h b56f8674cd New ScriptTickObject 12 سال پیش
sim.cpp bcc5459818 whitespace 8 سال پیش
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 سال پیش
simBase.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
simDatablock.cpp 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 سال پیش
simDatablock.h 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 سال پیش
simDictionary.cpp d666322a1b Merging 8 سال پیش
simDictionary.h bcc5459818 whitespace 8 سال پیش
simEvents.cpp bcc5459818 whitespace 8 سال پیش
simEvents.h 3f97c2cedd Fix building on GCC 10 سال پیش
simFieldDictionary.cpp c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 سال پیش
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 سال پیش
simManager.cpp 45ae5e71cb fixed lots of tabs and space 8 سال پیش
simObject.cpp d666322a1b Merging 8 سال پیش
simObject.h 8436dff732 enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting 8 سال پیش
simObjectList.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 سال پیش
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
simObjectMemento.cpp bcc5459818 whitespace 8 سال پیش
simObjectMemento.h bcc5459818 whitespace 8 سال پیش
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 سال پیش
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 سال پیش
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
simPersistSet.cpp bcc5459818 whitespace 8 سال پیش
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 سال پیش
simSerialize.cpp bcc5459818 whitespace 8 سال پیش
simSet.cpp 07cf85143b fixes crash when callOnChildren 9 سال پیش
simSet.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 سال پیش
stringStack.cpp bcc5459818 whitespace 8 سال پیش
stringStack.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 10 سال پیش
telnetConsole.cpp bcc5459818 whitespace 8 سال پیش
telnetConsole.h 539efcb1e1 Input event changes 12 سال پیش
telnetDebugger.cpp bcc5459818 whitespace 8 سال پیش
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 سال پیش
typeValidators.cpp bcc5459818 whitespace 8 سال پیش
typeValidators.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش