.. |
test
|
1449c4df57
Add some tests for engineAPI and console
|
10 years ago |
CMDgram.y
|
d666322a1b
Merging
|
8 years ago |
CMDscan.cpp
|
d666322a1b
Merging
|
8 years ago |
CMDscan.l
|
233771dcdc
Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot
|
8 years ago |
ICallMethod.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 years ago |
SimXMLDocument.cpp
|
27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
|
8 years ago |
SimXMLDocument.h
|
45ae5e71cb
fixed lots of tabs and space
|
8 years ago |
arrayObject.cpp
|
15f67015d3
Reordering initialization methods #1912
|
8 years ago |
arrayObject.h
|
45ae5e71cb
fixed lots of tabs and space
|
8 years ago |
ast.h
|
d666322a1b
Merging
|
8 years ago |
astAlloc.cpp
|
d666322a1b
Merging
|
8 years ago |
astNodes.cpp
|
d7287914c7
fix arg corruption on functioncall compilation.
|
8 years ago |
bison.bat
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
bison.simple
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
cmdgram.cpp
|
d666322a1b
Merging
|
8 years ago |
cmdgram.h
|
d666322a1b
Merging
|
8 years ago |
codeBlock.cpp
|
d666322a1b
Merging
|
8 years ago |
codeBlock.h
|
d666322a1b
Merging
|
8 years ago |
codeInterpreter.cpp
|
d666322a1b
Merging
|
8 years ago |
codeInterpreter.h
|
d666322a1b
Merging
|
8 years ago |
compiledEval.cpp
|
d666322a1b
Merging
|
8 years ago |
compiler.cpp
|
d666322a1b
Merging
|
8 years ago |
compiler.h
|
d666322a1b
Merging
|
8 years ago |
console.cpp
|
8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
|
8 years ago |
console.h
|
d666322a1b
Merging
|
8 years ago |
consoleDoc.cpp
|
ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
|
7 years ago |
consoleDoc.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
consoleFunctions.cpp
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
consoleFunctions.h
|
39d5563a8c
Added type checking functions
|
10 years ago |
consoleInternal.cpp
|
ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
|
7 years ago |
consoleInternal.h
|
d666322a1b
Merging
|
8 years ago |
consoleLogger.cpp
|
45ae5e71cb
fixed lots of tabs and space
|
8 years ago |
consoleLogger.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 years ago |
consoleObject.cpp
|
0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
|
8 years ago |
consoleObject.h
|
e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
|
8 years ago |
consoleParser.cpp
|
45ae5e71cb
fixed lots of tabs and space
|
8 years ago |
consoleParser.h
|
45ae5e71cb
fixed lots of tabs and space
|
8 years ago |
consoleTypes.cpp
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
consoleTypes.h
|
29edbd0cd2
Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now.
|
8 years ago |
consoleXMLExport.cpp
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
11 years ago |
consoleXMLExport.h
|
4bc1491714
clang catch: garbage in line directives
|
9 years ago |
debugOutputConsumer.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
debugOutputConsumer.h
|
214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
|
8 years ago |
dynamicTypes.cpp
|
fbfd3ed8ed
clang: constructor initialization order
|
9 years ago |
dynamicTypes.h
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 years ago |
engineAPI.h
|
d64e2a7019
Removed constexpr use to support VS2013
|
8 years ago |
engineDoc.cpp
|
5c688260d5
Issue found with PVS-Studio:
|
10 years ago |
engineExports.cpp
|
15f67015d3
Reordering initialization methods #1912
|
8 years ago |
engineExports.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
engineFunctions.cpp
|
fbfd3ed8ed
clang: constructor initialization order
|
9 years ago |
engineFunctions.h
|
d617a1f748
Support for VS 15.3 update
|
8 years ago |
engineObject.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
engineObject.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
enginePrimitives.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
enginePrimitives.h
|
88106f9032
Fixed type inference for nulls in console functions
|
8 years ago |
engineStructs.cpp
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
engineStructs.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
engineTypeInfo.cpp
|
fbfd3ed8ed
clang: constructor initialization order
|
9 years ago |
engineTypeInfo.h
|
39bea37fa0
minor fixes, and converted the type table
|
8 years ago |
engineTypes.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
engineTypes.h
|
1048b7d535
finished variadic conversion
|
8 years ago |
engineXMLExport.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
fieldBrushObject.cpp
|
27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
|
8 years ago |
fieldBrushObject.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
fileSystemFunctions.cpp
|
bcc5459818
whitespace
|
8 years ago |
generateCompiler.bat
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
persistenceManager.cpp
|
27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
|
8 years ago |
persistenceManager.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
propertyParsing.cpp
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
propertyParsing.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
runtimeClassRep.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
runtimeClassRep.h
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 years ago |
scriptFilename.cpp
|
bcc5459818
whitespace
|
8 years ago |
scriptFilename.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
scriptObjects.cpp
|
c05d49058f
Cleans up a redundant include.
|
8 years ago |
scriptObjects.h
|
b56f8674cd
New ScriptTickObject
|
12 years ago |
sim.cpp
|
bcc5459818
whitespace
|
8 years ago |
sim.h
|
121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
|
9 years ago |
simBase.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
simDatablock.cpp
|
0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
|
8 years ago |
simDatablock.h
|
0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
|
8 years ago |
simDictionary.cpp
|
d666322a1b
Merging
|
8 years ago |
simDictionary.h
|
bcc5459818
whitespace
|
8 years ago |
simEvents.cpp
|
bcc5459818
whitespace
|
8 years ago |
simEvents.h
|
3f97c2cedd
Fix building on GCC
|
10 years ago |
simFieldDictionary.cpp
|
c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
|
8 years ago |
simFieldDictionary.h
|
c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
|
8 years ago |
simManager.cpp
|
45ae5e71cb
fixed lots of tabs and space
|
8 years ago |
simObject.cpp
|
d666322a1b
Merging
|
8 years ago |
simObject.h
|
8436dff732
enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting
|
8 years ago |
simObjectList.cpp
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
10 years ago |
simObjectList.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
simObjectMemento.cpp
|
bcc5459818
whitespace
|
8 years ago |
simObjectMemento.h
|
bcc5459818
whitespace
|
8 years ago |
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
|
10 years ago |
simPersistID.cpp
|
15f67015d3
Reordering initialization methods #1912
|
8 years ago |
simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
simPersistSet.cpp
|
bcc5459818
whitespace
|
8 years ago |
simPersistSet.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 years ago |
simSerialize.cpp
|
bcc5459818
whitespace
|
8 years ago |
simSet.cpp
|
07cf85143b
fixes crash when callOnChildren
|
9 years ago |
simSet.h
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 years ago |
stringStack.cpp
|
bcc5459818
whitespace
|
8 years ago |
stringStack.h
|
942c7a48f4
Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack.
|
10 years ago |
telnetConsole.cpp
|
bcc5459818
whitespace
|
8 years ago |
telnetConsole.h
|
539efcb1e1
Input event changes
|
12 years ago |
telnetDebugger.cpp
|
bcc5459818
whitespace
|
8 years ago |
telnetDebugger.h
|
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
11 years ago |
typeValidators.cpp
|
bcc5459818
whitespace
|
8 years ago |
typeValidators.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |