.. |
test
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1449c4df57
Add some tests for engineAPI and console
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10 tahun lalu |
CMDgram.y
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d666322a1b
Merging
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8 tahun lalu |
CMDscan.cpp
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d666322a1b
Merging
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8 tahun lalu |
CMDscan.l
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233771dcdc
Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot
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8 tahun lalu |
ICallMethod.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 tahun lalu |
SimXMLDocument.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 tahun lalu |
SimXMLDocument.h
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45ae5e71cb
fixed lots of tabs and space
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8 tahun lalu |
arrayObject.cpp
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15f67015d3
Reordering initialization methods #1912
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8 tahun lalu |
arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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8 tahun lalu |
ast.h
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d666322a1b
Merging
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8 tahun lalu |
astAlloc.cpp
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d666322a1b
Merging
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8 tahun lalu |
astNodes.cpp
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d7287914c7
fix arg corruption on functioncall compilation.
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8 tahun lalu |
bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
bison.simple
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
cmdgram.cpp
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d666322a1b
Merging
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8 tahun lalu |
cmdgram.h
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d666322a1b
Merging
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8 tahun lalu |
codeBlock.cpp
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d666322a1b
Merging
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8 tahun lalu |
codeBlock.h
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d666322a1b
Merging
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8 tahun lalu |
codeInterpreter.cpp
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d666322a1b
Merging
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8 tahun lalu |
codeInterpreter.h
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d666322a1b
Merging
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8 tahun lalu |
compiledEval.cpp
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d666322a1b
Merging
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8 tahun lalu |
compiler.cpp
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d666322a1b
Merging
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8 tahun lalu |
compiler.h
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d666322a1b
Merging
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8 tahun lalu |
console.cpp
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 tahun lalu |
console.h
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d666322a1b
Merging
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8 tahun lalu |
consoleDoc.cpp
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ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
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7 tahun lalu |
consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
consoleFunctions.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
consoleFunctions.h
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39d5563a8c
Added type checking functions
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10 tahun lalu |
consoleInternal.cpp
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ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
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7 tahun lalu |
consoleInternal.h
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d666322a1b
Merging
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8 tahun lalu |
consoleLogger.cpp
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45ae5e71cb
fixed lots of tabs and space
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8 tahun lalu |
consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 tahun lalu |
consoleObject.cpp
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0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
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8 tahun lalu |
consoleObject.h
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 tahun lalu |
consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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8 tahun lalu |
consoleParser.h
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45ae5e71cb
fixed lots of tabs and space
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8 tahun lalu |
consoleTypes.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
consoleTypes.h
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29edbd0cd2
Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now.
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8 tahun lalu |
consoleXMLExport.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 tahun lalu |
consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 tahun lalu |
debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 tahun lalu |
dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 tahun lalu |
dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 tahun lalu |
engineAPI.h
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d64e2a7019
Removed constexpr use to support VS2013
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8 tahun lalu |
engineDoc.cpp
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5c688260d5
Issue found with PVS-Studio:
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10 tahun lalu |
engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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8 tahun lalu |
engineExports.h
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 tahun lalu |
engineFunctions.h
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d617a1f748
Support for VS 15.3 update
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8 tahun lalu |
engineObject.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
engineObject.h
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
enginePrimitives.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
enginePrimitives.h
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88106f9032
Fixed type inference for nulls in console functions
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8 tahun lalu |
engineStructs.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
engineStructs.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
engineTypeInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 tahun lalu |
engineTypeInfo.h
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39bea37fa0
minor fixes, and converted the type table
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8 tahun lalu |
engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
engineTypes.h
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1048b7d535
finished variadic conversion
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8 tahun lalu |
engineXMLExport.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
fieldBrushObject.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 tahun lalu |
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
fileSystemFunctions.cpp
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bcc5459818
whitespace
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8 tahun lalu |
generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
persistenceManager.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 tahun lalu |
persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 tahun lalu |
scriptFilename.cpp
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bcc5459818
whitespace
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8 tahun lalu |
scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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8 tahun lalu |
scriptObjects.h
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b56f8674cd
New ScriptTickObject
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12 tahun lalu |
sim.cpp
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bcc5459818
whitespace
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8 tahun lalu |
sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 tahun lalu |
simBase.h
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
simDatablock.cpp
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0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
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8 tahun lalu |
simDatablock.h
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0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
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8 tahun lalu |
simDictionary.cpp
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d666322a1b
Merging
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8 tahun lalu |
simDictionary.h
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bcc5459818
whitespace
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8 tahun lalu |
simEvents.cpp
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bcc5459818
whitespace
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8 tahun lalu |
simEvents.h
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3f97c2cedd
Fix building on GCC
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10 tahun lalu |
simFieldDictionary.cpp
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 tahun lalu |
simFieldDictionary.h
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 tahun lalu |
simManager.cpp
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45ae5e71cb
fixed lots of tabs and space
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8 tahun lalu |
simObject.cpp
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d666322a1b
Merging
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8 tahun lalu |
simObject.h
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8436dff732
enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting
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8 tahun lalu |
simObjectList.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 tahun lalu |
simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
simObjectMemento.cpp
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bcc5459818
whitespace
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8 tahun lalu |
simObjectMemento.h
|
bcc5459818
whitespace
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8 tahun lalu |
simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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10 tahun lalu |
simPersistID.cpp
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15f67015d3
Reordering initialization methods #1912
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8 tahun lalu |
simPersistID.h
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
simPersistSet.cpp
|
bcc5459818
whitespace
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8 tahun lalu |
simPersistSet.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 tahun lalu |
simSerialize.cpp
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bcc5459818
whitespace
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8 tahun lalu |
simSet.cpp
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07cf85143b
fixes crash when callOnChildren
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9 tahun lalu |
simSet.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 tahun lalu |
stringStack.cpp
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bcc5459818
whitespace
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8 tahun lalu |
stringStack.h
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942c7a48f4
Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack.
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10 tahun lalu |
telnetConsole.cpp
|
bcc5459818
whitespace
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8 tahun lalu |
telnetConsole.h
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539efcb1e1
Input event changes
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12 tahun lalu |
telnetDebugger.cpp
|
bcc5459818
whitespace
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8 tahun lalu |
telnetDebugger.h
|
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
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11 tahun lalu |
typeValidators.cpp
|
bcc5459818
whitespace
|
8 tahun lalu |
typeValidators.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |