Lukas Joergensen ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 7 vuotta sitten
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test 1449c4df57 Add some tests for engineAPI and console 10 vuotta sitten
CMDgram.y d666322a1b Merging 8 vuotta sitten
CMDscan.cpp d666322a1b Merging 8 vuotta sitten
CMDscan.l 233771dcdc Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot 8 vuotta sitten
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 vuotta sitten
SimXMLDocument.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 vuotta sitten
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 8 vuotta sitten
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 vuotta sitten
arrayObject.h 45ae5e71cb fixed lots of tabs and space 8 vuotta sitten
ast.h d666322a1b Merging 8 vuotta sitten
astAlloc.cpp d666322a1b Merging 8 vuotta sitten
astNodes.cpp d7287914c7 fix arg corruption on functioncall compilation. 8 vuotta sitten
bison.bat 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
bison.simple 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
cmdgram.cpp d666322a1b Merging 8 vuotta sitten
cmdgram.h d666322a1b Merging 8 vuotta sitten
codeBlock.cpp d666322a1b Merging 8 vuotta sitten
codeBlock.h d666322a1b Merging 8 vuotta sitten
codeInterpreter.cpp d666322a1b Merging 8 vuotta sitten
codeInterpreter.h d666322a1b Merging 8 vuotta sitten
compiledEval.cpp d666322a1b Merging 8 vuotta sitten
compiler.cpp d666322a1b Merging 8 vuotta sitten
compiler.h d666322a1b Merging 8 vuotta sitten
console.cpp 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 vuotta sitten
console.h d666322a1b Merging 8 vuotta sitten
consoleDoc.cpp ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 7 vuotta sitten
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
consoleFunctions.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
consoleFunctions.h 39d5563a8c Added type checking functions 10 vuotta sitten
consoleInternal.cpp ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 7 vuotta sitten
consoleInternal.h d666322a1b Merging 8 vuotta sitten
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space 8 vuotta sitten
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 vuotta sitten
consoleObject.cpp 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 vuotta sitten
consoleObject.h e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 vuotta sitten
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 8 vuotta sitten
consoleParser.h 45ae5e71cb fixed lots of tabs and space 8 vuotta sitten
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
consoleTypes.h 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 8 vuotta sitten
consoleXMLExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 vuotta sitten
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 vuotta sitten
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 vuotta sitten
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 vuotta sitten
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 8 vuotta sitten
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 vuotta sitten
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 vuotta sitten
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 vuotta sitten
engineFunctions.h d617a1f748 Support for VS 15.3 update 8 vuotta sitten
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 8 vuotta sitten
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 vuotta sitten
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 8 vuotta sitten
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
engineTypes.h 1048b7d535 finished variadic conversion 8 vuotta sitten
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
fieldBrushObject.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 vuotta sitten
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
fileSystemFunctions.cpp bcc5459818 whitespace 8 vuotta sitten
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
persistenceManager.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 vuotta sitten
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
scriptFilename.cpp bcc5459818 whitespace 8 vuotta sitten
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 vuotta sitten
scriptObjects.h b56f8674cd New ScriptTickObject 12 vuotta sitten
sim.cpp bcc5459818 whitespace 8 vuotta sitten
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 vuotta sitten
simBase.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
simDatablock.cpp 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 vuotta sitten
simDatablock.h 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 vuotta sitten
simDictionary.cpp d666322a1b Merging 8 vuotta sitten
simDictionary.h bcc5459818 whitespace 8 vuotta sitten
simEvents.cpp bcc5459818 whitespace 8 vuotta sitten
simEvents.h 3f97c2cedd Fix building on GCC 10 vuotta sitten
simFieldDictionary.cpp c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 vuotta sitten
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 vuotta sitten
simManager.cpp 45ae5e71cb fixed lots of tabs and space 8 vuotta sitten
simObject.cpp d666322a1b Merging 8 vuotta sitten
simObject.h 8436dff732 enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting 8 vuotta sitten
simObjectList.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 vuotta sitten
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
simObjectMemento.cpp bcc5459818 whitespace 8 vuotta sitten
simObjectMemento.h bcc5459818 whitespace 8 vuotta sitten
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 vuotta sitten
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 vuotta sitten
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
simPersistSet.cpp bcc5459818 whitespace 8 vuotta sitten
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 vuotta sitten
simSerialize.cpp bcc5459818 whitespace 8 vuotta sitten
simSet.cpp 07cf85143b fixes crash when callOnChildren 9 vuotta sitten
simSet.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
stringStack.cpp bcc5459818 whitespace 8 vuotta sitten
stringStack.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 10 vuotta sitten
telnetConsole.cpp bcc5459818 whitespace 8 vuotta sitten
telnetConsole.h 539efcb1e1 Input event changes 12 vuotta sitten
telnetDebugger.cpp bcc5459818 whitespace 8 vuotta sitten
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 vuotta sitten
typeValidators.cpp bcc5459818 whitespace 8 vuotta sitten
typeValidators.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten