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Marc Legendre d1a3aea867 Fix typo in code 9 жил өмнө
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Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 жил өмнө
BsAnimation.h 9a6ee5a831 Root motion import implemented 9 жил өмнө
BsAnimationClip.h 9a6ee5a831 Root motion import implemented 9 жил өмнө
BsAnimationClipRTTI.h ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 жил өмнө
BsAnimationCurve.h 362e8f530a Updated docs 9 жил өмнө
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 жил өмнө
BsAnimationManager.h d1a3aea867 Fix typo in code 9 жил өмнө
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import 9 жил өмнө
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 жил өмнө
BsAudioClip.h a774a03552 AnimationClip foundation 9 жил өмнө
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 жил өмнө
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 жил өмнө
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 жил өмнө
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 жил өмнө
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 жил өмнө
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 жил өмнө
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 жил өмнө
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 жил өмнө
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 жил өмнө
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 жил өмнө
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 жил өмнө
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 жил өмнө
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 жил өмнө
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 жил өмнө
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 жил өмнө
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 жил өмнө
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 жил өмнө
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 жил өмнө
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 жил өмнө
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 жил өмнө
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 жил өмнө
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 жил өмнө
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 жил өмнө
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 жил өмнө
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 жил өмнө
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 жил өмнө
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 жил өмнө
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 жил өмнө
BsCamera.h 9d73cc1da2 Various tweaks to the previous merge 9 жил өмнө
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 жил өмнө
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 жил өмнө
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 жил өмнө
BsCommandBuffer.h 1d6bc6a027 Fixing command buffer synchronization logic: Command buffers with different IDs now properly ignore sync if they are executing on the same queue 9 жил өмнө
BsCommandBufferManager.h 1d6bc6a027 Fixing command buffer synchronization logic: Command buffers with different IDs now properly ignore sync if they are executing on the same queue 9 жил өмнө
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 жил өмнө
BsCommonTypes.h 1d6bc6a027 Fixing command buffer synchronization logic: Command buffers with different IDs now properly ignore sync if they are executing on the same queue 9 жил өмнө
BsComponent.h 399936e1bf Properly initialize notify flags when deserializing a Component 9 жил өмнө
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 жил өмнө
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 жил өмнө
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 жил өмнө
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 жил өмнө
BsCoreObjectManager.h 712739f2c2 Fixing an issue where core thead sync would sometimes not finish on destroyed objects, leaking objects and memory 9 жил өмнө
BsCorePrerequisites.h dc9e96ae22 Vulkan command buffer submission and inter-queue synchronization 9 жил өмнө
BsCoreRenderer.h 76dee9fbf8 Morph shape animation (WIP) 9 жил өмнө
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 жил өмнө
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 жил өмнө
BsCoreThreadAccessor.h d33c3fd4ec Fixing an incorrect docking issue when a window is drag and dropped onto a dock slider instead of the dock windows 9 жил өмнө
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 жил өмнө
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 жил өмнө
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 жил өмнө
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 жил өмнө
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 жил өмнө
BsEventQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 жил өмнө
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsFJoint.h 916f246010 Joint fixes: 9 жил өмнө
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 жил өмнө
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 жил өмнө
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 жил өмнө
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 жил өмнө
BsGpuBuffer.h f2cf9d3387 WIP Vulkan buffers 9 жил өмнө
BsGpuBufferView.h 046cd0b6a2 Neater GpuBuffer creation 9 жил өмнө
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated 9 жил өмнө
BsGpuParamBlockBuffer.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 жил өмнө
BsGpuParamDesc.h 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better 9 жил өмнө
BsGpuParams.h a83a41fd15 Vulkan resource descriptors WIP 9 жил өмнө
BsGpuParamsSet.h 7813bf7431 Refactored GPU parameter so they are all part of a combined object, to more closely match Vulkan/DX12 resource descriptor design 9 жил өмнө
BsGpuPipelineState.h a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap 9 жил өмнө
BsGpuProgram.h e80b15d955 Add EnumClassHash to hash enum types 9 жил өмнө
BsGpuProgramManager.h 34e313c12d Neater creation of GpuPrograms 9 жил өмнө
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsHardwareBuffer.h f2cf9d3387 WIP Vulkan buffers 9 жил өмнө
BsHardwareBufferManager.h 7c72303823 Updated docs to match the new resource creation methods 9 жил өмнө
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 жил өмнө
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 жил өмнө
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsImporter.h be32987d81 Replacing data files with .json manifest file, in order to prevent a massive amount of data file updates whenever the resource cache is rebuilt 9 жил өмнө
BsIndexBuffer.h fa2ddc24d5 Added some Banshee -> Vulkan enum mappings 9 жил өмнө
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 жил өмнө
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 жил өмнө
BsMaterial.h 362e8f530a Updated docs 9 жил өмнө
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified 9 жил өмнө
BsMaterialParams.h 362e8f530a Updated docs 9 жил өмнө
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor 9 жил өмнө
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 жил өмнө
BsMesh.h fa2ddc24d5 Added some Banshee -> Vulkan enum mappings 9 жил өмнө
BsMeshBase.h fa2ddc24d5 Added some Banshee -> Vulkan enum mappings 9 жил өмнө
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 жил өмнө
BsMeshData.h fa2ddc24d5 Added some Banshee -> Vulkan enum mappings 9 жил өмнө
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 жил өмнө
BsMeshHeap.h fa2ddc24d5 Added some Banshee -> Vulkan enum mappings 9 жил өмнө
BsMeshImportOptions.h ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 жил өмнө
BsMeshImportOptionsRTTI.h ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 жил өмнө
BsMeshManager.h 92aca46056 Added morph shapes to Mesh 9 жил өмнө
BsMeshRTTI.h 92aca46056 Added morph shapes to Mesh 9 жил өмнө
BsMeshUtility.h a69052d9c5 Morph shape evaluation 9 жил өмнө
BsMorphShapes.h b89005a830 Added morph shape curve evaluation 9 жил өмнө
BsMorphShapesRTTI.h b89005a830 Added morph shape curve evaluation 9 жил өмнө
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 жил өмнө
BsOcclusionQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 жил өмнө
BsParamBlocks.h 7813bf7431 Refactored GPU parameter so they are all part of a combined object, to more closely match Vulkan/DX12 resource descriptor design 9 жил өмнө
BsPass.h f574633f78 DirectX 11 now uses combined pipeline states instead of individually setting per-stage states and programs. This way the system more closely matches modern API's like Vulkan. 9 жил өмнө
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsPhysics.h e75714d01c Add some missing includes 9 жил өмнө
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 жил өмнө
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 жил өмнө
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsPixelData.h 9d73cc1da2 Various tweaks to the previous merge 9 жил өмнө
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 жил өмнө
BsPixelUtil.h 9d73cc1da2 Various tweaks to the previous merge 9 жил өмнө
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 жил өмнө
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 жил өмнө
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 жил өмнө
BsPrefab.h 8fb8ad8a59 Fixing issues with Prefab link ID assignment: 9 жил өмнө
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 жил өмнө
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsPrefabRTTI.h 8fb8ad8a59 Fixing issues with Prefab link ID assignment: 9 жил өмнө
BsPrefabUtility.h 8fb8ad8a59 Fixing issues with Prefab link ID assignment: 9 жил өмнө
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 жил өмнө
BsProfilerGPU.h 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 жил өмнө
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 жил өмнө
BsQueryManager.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 жил өмнө
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 жил өмнө
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 жил өмнө
BsRenderAPI.h 7a8511fcd4 Refactoring Vulkan command buffers: 9 жил өмнө
BsRenderAPICapabilities.h 142c7970fc Cleaned up render API capabilities class 9 жил өмнө
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 жил өмнө
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsRenderStateManager.h ca328eff7d Finishing up Vulkan sampler states 9 жил өмнө
BsRenderStats.h 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 жил өмнө
BsRenderTarget.h 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 жил өмнө
BsRenderTexture.h 7c72303823 Updated docs to match the new resource creation methods 9 жил өмнө
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 жил өмнө
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsRendererMeshData.h a69052d9c5 Morph shape evaluation 9 жил өмнө
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 жил өмнө
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 жил өмнө
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 жил өмнө
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 жил өмнө
BsResources.h be32987d81 Replacing data files with .json manifest file, in order to prevent a massive amount of data file updates whenever the resource cache is rebuilt 9 жил өмнө
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 жил өмнө
BsSamplerState.h e75714d01c Add some missing includes 9 жил өмнө
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 жил өмнө
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsSceneObject.h 90a42af3f4 Fixing a crash due to SceneObject restore operation (objects were instantiated before their IDs were restored) 9 жил өмнө
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 жил өмнө
BsShader.h 12cb86711c Updating docs to reflect the render API changes 9 жил өмнө
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 жил өмнө
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 жил өмнө
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 жил өмнө
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms 9 жил өмнө
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 жил өмнө
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 жил өмнө
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 жил өмнө
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 жил өмнө
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө
BsSubMesh.h fa2ddc24d5 Added some Banshee -> Vulkan enum mappings 9 жил өмнө
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 жил өмнө
BsTechniqueRTTI.h e4637da406 Added tags to material techniques 9 жил өмнө
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 жил өмнө
BsTexture.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 жил өмнө
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsTextureManager.h 7c72303823 Updated docs to match the new resource creation methods 9 жил өмнө
BsTextureRTTI.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 жил өмнө
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 жил өмнө
BsTimerQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 жил өмнө
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 жил өмнө
BsVertexBuffer.h ba7860bb93 Neater VertexBuffer creation 9 жил өмнө
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 жил өмнө
BsVertexDataDesc.h eb5d33c976 Post processing: 9 жил өмнө
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsVertexDeclaration.h d404af9297 Added Vulkan vertex input manager 9 жил өмнө
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 жил өмнө
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 жил өмнө
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 жил өмнө
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 жил өмнө